CG Generalist with focus on lighting, shading, and technical support.
Supervision / Lead experience, as well as pipeline collaboration and general 3D shot work.
Pan
King Arthur
Guardians of the Galaxy 2
Justice League
The Rescue
Reminiscence
Eternals
Slumberland
Fryer
Jai's Fried Chicken
January 2019 - July 2022
Canada
Fry or Die
Senior Generalist
Industrial Light & Magic
October 2017 - January 2019
Vancouver, British Columbia, Canada
Senior Generalist work primarily responsible for complex environments and lighting / shading.
Forestpack, Vray, Nuke, 3dsMax
-Aladdin
-Jurassic World:Fallen Kingdom
Industrial Light & Magic
January 2018 - May 2018
ScanlineVFX
May 2016 - December 2016
CG Generalist
ScanlineVFX
November 2014 - June 2015
CG Generalist / Barry
Method Studios
December 2013 - October 2014
Vancouver, Canada Area
Pele
Night at the Museum 3
-Hero Assets (Modeling, Texturing, Shading)
-Shot Finaling
-Lighting / Rendering
CG Generalist
Prime Focus World
October 2013 - December 2013
Vancouver, Canada Area
Some of the most challenging moments of my life
CG Artist / CG Lead
ScanlineVFX
July 2011 - September 2013
Vancouver
Battleship
Man of Steel
Ironman 3
300: Rise of an Empire
Pompeii
Wolf of Wallstreet
-Postvis/Previs animation tasks
-Hero Lookdev on various assets (Buildings, Vehicles. Characters, Vegetation)
-Shot Lighting
-General Asset Production (Modeling, Texturing, Unwrapping.)
-Reprojections and Plate Transitions
-Rendering with Thinking Particles and other various FX packages.
3D Generalist
Prime Focus World
October 2010 - June 2011
Final Destination 5 (2011)
-Modeling numerous vehicles for destruction scenes
-Animated Vegetation, Environment modeling
-Reprojected Matte Paintings
-Plate-match lighting and rendering for transition shots
-Utilizing MAX Script for creating tools to help speed up production
Lab Technician/Mentor
The Art Institute of Vancouver
May 2010 - March 2011
Mentoring upcoming 3D Artists with their graduation demo reels.
Problem solving throughout various 3D areas such as Lighting, Rendering, Shading, and Compositing.
3D Generalist/Lighting and Rendering Artist
Prime Focus VFX, formerly Frantic Films VFX
November 2009 - September 2010
-Modeling, Texturing, and Shading various 3D elements.
-Scene Layout and Prep
-Helping coordinate Final Lighting and Rendering setups on key elements
-Organizing Matte Painting Projections
-General problem solving for all aspects of 3D pipeline
Sucker Punch
Lighting and Rendering Artist
Frantic Films
June 2009 - September 2009
-Modeling and Texturing exterior props
-Lighting and Rendering exterior environments
-Scene Layout