Ramona Bottiglione

Ramona Bottiglione

Mid-level 3D Artist / 4 yrs

Brisbane, Australia

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Work History
  • 3d technical artist

    Cheeky Little

    October 2023 - February 2024
    Sydney NWS Australia

    Working on 3D animation studio for the famous animated TV show "Vegesaurs"
    My responsabilities:
    _ Lighting and dressing shots in Unreal
    Engine 5
    _ Importing characters and animation in
    Unreal Engine
    _ Rendering in Unreal Engine
    _ Retopology of the existing geo using
    Maya

  • 3D Artist

    Mindshow, Inc

    August 2023 - December 2023

    Skills: Modeling · Texturing · Teamwork · 3D Modeling · Autodesk Maya · Adobe Photoshop · Maya · ZBrush · Substance Painter

  • 3D Artist

    Fika Entertainment

    March 2022 - August 2023

    Skills: Modeling · Unreal Engine · Texturing · Teamwork · 3D Modeling · Autodesk Maya · Unreal Engine 4 · Adobe Photoshop · Maya · ZBrush · Substance Painter

  • 3D Asset Artist

    Pixel Zoo Animation

    July 2020 - March 2022
    Brisbane, Queensland, Australia

    • Modelling, UV-Mapping and texturing of Clothes, Props, Backgrounds and Sets.
    • Worked closely with leads and artists to ensure productions were delivered as expected and to a high standard.
    • Implemented changes and fixes on pre-existing models as directed and in accordance with production schedule.
    • Researched on additional tools/skills required to aid in production and assist others as required (e.g. Redshift Render & Marvelous Designer) Skills: Modeling · Unreal Engine · Texturing · Teamwork · 3D Modeling · Maya · ZBrush · Substance Painter

  • 3D Environment Modeller

    Run Totti Run

    December 2019 - October 2020
    Remote

    A volunteer short film project directed by Shad Bradbury. Skills: 3D Modeling

  • 3D Modeler and Look Dev

    TAFE NSW

    March 2019 - November 2019
    Sydney, Australia

    3D Modeler and Look Dev at Tafe Digital

    I collaborated with TAFE Digital, to create several objects for a Virtual Reality project. My work involved creating low poly models and textures for a Unity VR scene.

    My contribution:
    • Model creation
    • Painting texture

    Tools:
    • Maya
    • Substance Painter
    • Unity
    • Shotgun Skills: Modeling · Autodesk Arnold · Teamwork · 3D Modeling · Maya · ZBrush · Substance Painter

  • 3D Generalist

    TAFE NSW

    April 2018 - May 2018
    Sydney

    3D Generalist at Vivid Photonic State - Sydney NSW

    I worked at the annual Vivid Photonic State event during the second year of my Bachelor’s degree. I was part of a four-member team that contributed a two minute long video to the main animated theme, which was of 10 minutes and projected against the colonial facade of Government House.

    The project had several phases, starting with requirements gathering. It followed a dynamic approach, with our client participating regularly in reviews.

    My contribution:
    • Creation of a 3D geo representing a floating river
    • Animation of the floating river (fall-down effect through Bullet)
    • Particle effects
    • Animation and texturing of flower models
    • Adjustment/Timing of animated models
    • Final rendering (through Arnold)

    Tools:
    • Maya
    • Arnold
    • Premiere Pro
    • Nuke
    • Substance Painter Skills: Modeling · Teamwork · 3D Modeling · Maya · ZBrush · Substance Painter

  • 3D Modeler

    TAFE NSW

    April 2018 - April 2018
    Sydney

    3D Modeler at Vivid AR Hidden Art

    During the Vivid Festival 2018, the Fitzroy Gardens at Kings Cross were turned into an Augmented Reality area where visiting people could use their smartphones to walk around floating 3D models.

    I contributed to this project by creating my own model ‘Underbelly’, which was a sculpture celebrating Sydney’s wildlife along with its iconic buildings. For my models, I took inspiration from the works of the famous Australian artist, Robert Klippel.

    My contribution:
    • Model creation
    • Painting texture

    Tools:
    • Maya
    • Substance Painter
    Skills: Modeling · Teamwork · 3D Modeling · Maya · ZBrush · Substance Painter

Education
  • 3D Game Character Mentorship

    CGVerse Concept Art School

    2020 - 2020
  • Bachelor's degree in 3D art and animation

    TAFE NSW

    2017 - 2019