For Artists
For Studios
Concierge
Jobs
Sign In
Sign Up
menu
Felix Knoche
Digital Compositor
Like
Follow
Felix Knoche Compositing Showreel 2020
Mar 10, 2020
•
Thanks Iris Wallner for the cool music! www.iriswallner.com Felix Knoche Composito...
Read more
0:03-0:10
Carnival Row
Compositor
Comping full CG city using passes + deeps | Keying and Integrating live action actors | Integrating 3D wings | Animating chimney smoke using smoke elements | Final comp
Tools:
Nuke
0:10-0:16
Carnival Row
Compositor
Comping full CG city using passes + deeps | Keying and Integrating live action actors | Integrating 3D wings | Animating chimney smoke using smoke elements | Final comp
Tools:
Nuke
0:16-0:19
Carnival Row
Compositor
Inserting blood elements | Integrating 3D wings | Final comp
Tools:
Nuke
0:19-0:28
Midway
Compositor
Comping full CG planes and clouds using passes + deeps | Tweaking and Projecting single frame ocean and sky | Serveral comp artists have been working on this one after a while | No final comp
Tools:
Nuke
0:28-0:31
Midway
Compositor
Keying and Integrating live action actors | Integrating 3D ship and sky | Adding Nuke particles light tracers and 3D explosions | Final comp
Tools:
Nuke
0:31-0:38
Midway
Compositor
Comping full cg planes/carrier | Retouching and Projecting 3D carrier | Creating plane wire smoke and water splashes using elements | Projecting far BG sky | Final comp
Tools:
Nuke
0:38-0:42
Midway
Compositor
Keying and Integrating FG guns | Muzzle flashes using elements | Adding Nuke particles light tracers and 3D explosions | Final comp
Tools:
Nuke
0:42-0:58
Hexe Lilli 3
Compositor
Matchmoving using SynthEyes | Creating and integrating 3D houses in front of castle using RealityCapture | Creating and project mapping snow and wooden wall patches to overlay original BG in front of castle | Integrating 3D trees in front of houses | Creating 2D clouds on cards | Creating holdouts for castle, ground horizont | Cleanup rotopainting BG of poles and modern houses/streets | No final comp
Tools:
Nuke, SynthEyes,RealityCapture
0:58-1:00
A Jar Full of Life
Compositor
Keying and grading to boost light interaction between FG and BG | Final comp
Tools:
Nuke
1:00-1:05
A Jar Full of Life
Compositor
Integrating and grading 3D-fireflies using rotos+deeps | Using fireflies animation as texture for cylinders to improve render performance | Grading girls face for interaction with fireflies | Final comp
Tools:
Nuke
1:05-1:06
Shazam!
Compositor
Keying and Integrating live action actor | Projecting and tweaking BG matte painting | Final Comp
Tools:
Nuke
1:06-1:08
Shazam!
Compositor
Integrating live action actor face in 3D character and building | Projecting and tweaking BG matte painting | Final Comp
Tools:
Nuke
1:08-1:14
Iron Sky: The Coming Race
Compositor
Keying and Integrating live action actors/chariot in full CG environment | Final comp
Tools:
Nuke
1:14-1:16
Iron Sky: The Coming Race
Compositor
Keying and Integrating live action actors/chariot in full CG environment | Creating smoke using elements | Final comp
Tools:
Nuke
1:16-1:20
Iron Sky: The Coming Race
Compositor
Keying and Integrating live action actors/chariot in full CG environment | Final comp
Tools:
Nuke
1:20-1:22
Iron Sky: The Coming Race
Compositor
Keying and Integrating live action actors/chariot in full CG environment | Final comp
Tools:
Nuke
1:22-1:23
Iron Sky: The Coming Race
Compositor
Keying and Integrating live action actors/chariot in full CG environment | Final comp
Tools:
Nuke
1:23-1:25
Iron Sky: The Coming Race
Compositor
Keying and Integrating live action actors/chariot in full CG environment | Final comp
Tools:
Nuke
Comment
Sign in to leave a comment.
More from
◄
previous
►
next
Comment
Sign in to leave a comment.