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Harry Porudominsky
Character Animator
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Reel
Mar 22, 2021
•
0:00-0:07
Fantasyland
Animator
Camera Animation
Tools:
Maya
0:07-0:11
Falling Skies
Animator
Animated the skitter, a multi legged humanoid creature.
Tools:
Maya
0:11-0:14
Green Lantern
Animator
I was responsible for animation on all of the midground characters below the background cliff.
Tools:
Maya
0:14-0:16
Avengers Playmoji
Animator
Animated Thor as an augmented reality character for a Playmoji pack for Android phones.
Tools:
Maya
0:16-0:26
Kinectimals
Animator
Animated the cat and crab for an in-game cinematic.
Tools:
Maya
0:26-0:31
Wasted Explainer
Director, Animator
I directed, shot, modeled, rigged, animated, textured, composited, edited and even voiced this explainer done directly for my client, Wasted, a startup creating a system to broker garbage collection. I was responsible for everything in this clip except for a few of the practical background cardboard models.
Tools:
Modo, After Effects
0:31-0:41
Tommy and the Dream Machine
Animator
All character animation for the characters in these shots.
Tools:
Maya
0:41-0:47
Donkey Live!
Animator
I did all the animation in this shot. Facial animation during this sequence is controlled by an offstage puppeteer playing Donkey. After this dance, the puppeteer would take control, firing off canned animations and puppeteering the head and face.
Tools:
Maya, MotionBuilder
0:47-0:55
Battle for Terra
Animator
Responsible for all character animation.
Tools:
Maya
0:55-1:08
Kinect Star Wars
Animator
Responsible for all character animation.
Tools:
Maya
1:08-1:09
Bunraku
Animator
I animated the two fighters. I also modeled their clothes and corrected the original character models.
Tools:
Maya, Modo
1:09-1:12
Bunraku
Animator
I modeled and animated these hands. From the opening short for the film which was cut.
Tools:
Maya, Modo
1:12-1:19
Summertime - Prevacid
Animator
Animation for all character animation except the background characters on the beach.
Tools:
Maya
1:19-1:28
I Will - Target
Animator
I was responsible for all character animation, as well as the camera rig that was driven by the live action camera motion.
Tools:
Maya
1:28-1:33
Green Lantern
Animator
In the first shot, I animated Tomar-Re, the alien on screen right. In the second shot I was responsible for the animation of Green Lantern and the asteroids.
Tools:
Maya
1:33-1:40
Build a Better Bullseye - Target
Animator
I was responsible for the woman with the clipboard, the man on the stationary bicycle and the woman with the fan on her belt. I also worked on the camera path, originally created by another artist.
Tools:
Maya
1:40-1:44
Whitebox - DIRECTV
Animator
Direction and all production except rigs and motion graphics --
Whitebox is a prototyping and presentation platform I created mostly for presenting a vision of the future for the company, and was a mix of individual projects sharing assets. These shots were part of an interactive experiential demo, an internal commercial, and a large format onstage presentation.
Tools:
Maya,Modo,Touchdesigner,AFX
1:44-1:46
Without A Paddle: Nature's Calling
Animator
I was responsible for all layout and animation in this shot. This project required me to relearn Project:Messiah, a basically defunct bit of animation software that had started life as a plugin for Lightwave.
Tools:
Project:Messiah
1:46-1:55
Animation Mentor
Animator
I was responsible for all animation in these shots
Tools:
Maya
1:55-1:57
Digital Principles - DIRECTV
Animator
I modeled, rigged, and animated the stickfigure characters
Tools:
Modo
1:57-2:05
Wasted Explainer
Director, Animator
I directed, shot, modeled, rigged, animated, textured and composited everything but some of the practical cardboard models in this shot.
Tools:
Modo, After Effects
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