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Svetoslav Petkov
3D Artist
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vfx reel 2018
i
•
vfx reel 2018
0:00-0:08
The Hitman's Bodyguard
layout and environment artist
● cg environment
◌ cg environment using Nuke 3D and 2.5D techniques
Tools:
Maya, Nuke
0:08-0:13
The Hitman's Bodyguard
layout and environment artist
● layout/environment for a sequence of shots
◌ camera matchmoving
◌ layout
◌ projected DMP provided from DMP department using Nuke 2.5D
Tools:
3d equalizer, Maya, Nuke
0:13-0:14
The Hitman's Bodyguard
layout and environment artist
● recreated building
● actor shot falling against green screen
◌ camera matchmoving
◌ layout of building
◌ projected images extracted from footage of actual building on geometry using Nuke 2.5
Tools:
3d equalizer, Maya, Nuke
0:14-0:24
London Has Fallen
layout and environment artist
● environment
◌ responsible for the environment for the sequence
◌ took photos on location
◌ layout
◌ recreated the environment using Nuke 2.5D techniques
Tools:
Maya, Nuke
0:25-0:37
Loving Pablo
layout and environment artist
● environment
◌ projected images extracted from footage of street location on geometry using Nuke 2.5D
Tools:
Maya, Nuke
0:37-0:39
The Expendables 2
head of layout department
● cg environment, animation
● static vehicle and actors shot against green screen
◌ animated the tracked camera to represent vehicle movement
◌ desert environment done and rendered in Vue
◌ building ruins done in Nuke 2.5D
◌ rendered background composite in Nuke and provided to compositing department for final comp
Tools:
Maya, Nuke, Vue
0:39-0:43
The Expendables 2
head of layout department
● cg environment, animation, set survey
● static vehicle and actor shot against green screen
◌ animated the tracked camera to represent vehicle movement
◌ set survey
◌ took set pictures with DSLR camera
◌ recreated the set geometry and set pictures camera positions using 3DEqualizer and Maya
◌ recreated the environment using Nuke 3D projections
◌ rendered background composite in Nuke and provided to compositing department for final comp
Tools:
Maya, Nuke
0:43-0:47
The Expendables 2
head of layout department
● cg jungle, layout
● shot plate altered to represent jungle environment
◌ created and rendered jungle vegetation for the foreground and midground using Vue
◌ provided camera and geometry for the compositing department
Tools:
Maya, Vue
0:47-1:02
The Legend of Hercules
head of layout department
● layout, projection setup
● cg environment
◌ layout and camera setup
◌ setup of projection cameras using layers provided from the matte painting department
◌ provided needed elements for FX, lighting and compositing departments
Tools:
Maya, Nuke
1:02-1:14
Conan the Barbarian
layout artist
● layout
● full cg shot
◌ layout for the maze
◌ worked with modeling, textiuring and lighting departments for managing and updating the assets and shot scene
Tools:
Maya
1:14-1:25
Conan the Barbarian
layout artist
● layout
● cg environment
◌ layout for the well used in a sequence of shots
◌ worked with modeling, textiuring and lighting departments for managing and updating the assets and shots scenes
Tools:
Maya
1:25-1:31
Mechanic: Resurrection
layout and environment artist
● layout
◌ prepared layout and setup of Nuke script matching Maya setup for set extension
Tools:
Maya, Nuke
1:31-1:37
Mechanic: Resurrection
layout and environment artist
● layout
◌ prepared layout and setup of Nuke script for 2.5D cg environment
Tools:
Maya, Nuke
1:37-1:50
Olympus Has Fallen
head of layout department
● layout
● full cg environment
◌ Head of layout department, responsible for layout of cg Washington/cg White House
Tools:
Maya
1:50-1:57
Stolen
3d artist
● layout
● left and right stacks of gold bars added
Tools:
Maya
1:57-2:01
Conan the Barbarian
3d artist
● cg arrows
◌ animation of arrows using maya particles
◌ lighting and rendering of arrows
Tools:
Maya
2:01-2:06
The Expendables
3d artist
● modeling, texturing, lighting, rendering
● cg plane
◌ high poly model of plane nose
◌ texturing
◌ lighting and rendering using 3Delight
Tools:
Maya, 3Delight
2:06-2:12
The Prince & Me 3: A Royal Honeymoon
3d artist
● the prince and me 4 (2010) – modeling, texturing, lighting, rendering
● cg plane
◌ high poly model of plane
◌ texturing
◌ lighting and rendering using 3Delight
Tools:
Maya, 3Delight
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