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Brandon Bailie
Character Animator
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Brandon Bailie - Character Animator Demo Reel
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0:00-0:10
The whole scene was animated/lit in Maya. Composited in AE.
Tools:
Maya, After Effects
0:21-0:31
Animator
In-game cinematic shots that were done in 3ds Max for Vicarious Visions.
Animated all major and background characters.
Tools:
3ds Max
0:48-0:58
Junior Animator
Took animation from blocking to rough/finnal. Did not animate the b/w shot.
Tools:
Voodoo
1:06-1:16
Animator
Animated all characters, including snowballs. I worked closely with the effects department to have the shot look correctly for their new, in-game engine.
Tools:
3ds Max
1:26-1:36
Junior Animator
Took animation from blocking to rough/final.
Tools:
Voodoo
1:44-1:54
Animator
Animated all characters.
Tools:
3ds Max
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