Artists
Shots
Find Jobs
Hiring
keyboard_arrow_down
For Studios
Concierge
Post a Job
Sign In
Sign Up
menu
Michael Tebble
cg generalist artist
Like
Follow
2017 Showreel
i
•
1 like
A compilation of my rigging, animation and modelling work.
0:00-0:23
Mia and Me
Senior Animator
My main role in this project was animating the characters, (blocking & splined). Some smaller roles were animating the final camera for every shot and directing the offsite rigger.
Tools:
Autodesk Maya
0:24-0:26
Games of Fortune
Animator
I animated and rigged all assets in this "kaleidoscope" sequence
Tools:
3DS Max
0:26-0:28
Maya the Bee: The Honey Games
Animator
I was asked to be a part of a small team to animate "Craig the Cockroach" for the Maya the Bee 2 movie teasers
Tools:
Autodesk Maya
0:29-0:30
Chvrches "Bury It" Music video
Lead Rigger
I was very involved in this project. I worked with the modellers to make the main characters more appealing, and was animating the characters, but more core role on the project was rigging all characters in the cast, body and facial.
Tools:
Autodesk Maya
0:31-0:32
Treasure Hollow
Lead Rigger Lead animator
It was myself and one other person making the character "Rory" for the Treasure Hollow VR game.
I was the sole person in charge of rigging, (body and facial) and animating.
Tools:
Autodesk Maya
0:32-0:33
Mean Reds
"Everything"
A personal project where I took on board every role. Audio taken from "Breakfast at Tiffany's"
Tools:
Autodesk Maya After Effects
0:33-0:37
Maya the Bee: The Honey Games
Animator
Worked on all character animation for "Craig the Cockroach"
Tools:
Autodesk Maya
0:38-0:38
Treasure Hollow
Lead Rigger Lead animator
Another animation snippet from "Rory"
Tools:
Autodesk Maya
0:39-0:40
Games of Fortune
Animator
Animated the Dragon in this sequence.
Tools:
3DS Max
0:40-0:44
Mean Reds
"Everything"
Another excerpt from my personal piece
Tools:
Autodesk Maya After Effects
0:44-0:46
Chvrches "Bury It" Music video
Lead Rigger
This shot shows up close some of the modelling work on "Lauren's" face and hair, as well as the quality of the rig deformations, and a dynamic hair setup.
Tools:
Autodesk Maya
0:46-0:55
Maya the Bee: The Honey Games
Animator
This was the first, and longest shot in the teaser trailer. I animated everything for Craig.
Tools:
Autodesk Maya
Comment
Sign in to leave a comment.
More from
◄
previous
►
next
Comment
Sign in to leave a comment.