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Michael Todd
Technical Director / UI/UX Designer
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Reel_2012
Dec 2, 2017
•
Showreel
0:09-1:33
Avatar
Modeler
Some of the Models I worked on at Weta Digital Include the Dragon Assault Gunship, jungle plants, props and Digi Double Outfits for Avatar
Tools:
Maya
1:33-1:43
Modeling and Texture Painting
WIP personal project of a likeness of Rutger Hauer as Roy Batty
Tools:
Maya, Mudbox, Photoshop
1:43-2:52
WALL·E
Character Modeler
Some of the Bots I made for Wall-e, including Mow, PR-T and the massage bot
I also modeled several other Bots, the plant and boot, abandoned Vehicles and many of the items of trash in Wall-e's collection
Tools:
Maya
2:52-3:11
The Incredibles
Modeler
For The Incredibles, I modeled Syndromes Braclets, Probe and Stick Bomb, Frozone's Super Boots (with blades that transform into Ski's and a Snowboard from a single mesh in each boot)
I also built numerous vehicles that get trashed in the final battle
Tools:
Maya
3:11-3:25
Mike's New Car
Modeler
I built the car.
Tools:
Maya
3:25-3:59
Avatar
Groom Artist
I made several variant grooms for Jake Sully's Avatar.
Tools:
Maya, Proprietary Groom Tools
3:59-4:19
The Adventures of Tintin
Groom Artist
I created the groom for a version of Snowy in an early proof of concept test for Tintin
Tools:
Maya, Proprietary Groom Tools
4:19-4:43
The Chronicles of Narnia: Prince Caspian
Groom Artist
For Prince Caspian I created the grooms for the Bear that attacks at the river and the werewolf in the secret ceremony. The werewolf was shot on set uisng an actor in a costume, but the actor was replaced in almost all the shots with a CG version
Tools:
Maya, Proprietary Groom Tools
4:43-5:12
The Incredibles
Character TD
For the Incredibles, I created the grooms for all of the Parr family except for Dash, Mr. Incredible, Frozone, Mirage and the Old Lady that Bob helps at Insuricare.
I also made several costumes, including Mr. Incredibles Supersuit and workout clothes, Bobs new Supersuit and Dash's PJ's
I also did the Character Rigging for Jak Jak and Violet
Tools:
Maya, Proprietary Groom Tools
5:12-6:00
Ratatouille
Character TD
For Ratatouille, I created the grooms for all the main human characters
I also did the initial set up for the default Rat Fur and helped introduce UV mapping to Characters as it had not been used previously. All the Humans and Rats shared the same topology (for each type) so it made creating a default set up much easier and saved months of effort with so many characters to groom.
Tools:
Maya, Proprietary Groom Tools
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