FX Lead for production of "Captain America: Civil War", working on various heavy effects driven sequences.
https://www.imdb.com/title/tt3498820/
Previously in FX team for production of "Ant-Man", "Guardians of the Galaxy", "Thor: The Dark World", "Divergent", "Into the Storm", worked on various heavy effects driven sequences, including FX R&D, particles and dynamic pyro effects, FX lighting and compositing.
https://www.imdb.com/title/tt2015381
https://www.imdb.com/title/tt1981115
https://www.imdb.com/title/tt1840309
https://www.imdb.com/title/tt2106361
Effects Technical Director
Rhythm & Hues Studios
2011 - 2013
Los Angeles, CA
In Rhythm & Hues Studios (R&H) FX team for production of "Percy Jackson: Sea of Monsters".
Working on various heavy fluid and particle effects sequences, with some of the most complex and high profile shots.
https://www.imdb.com/title/tt1854564/
Previously in R&H FX team for production of the award winning "Life of Pi" from Director Ang Lee.
Worked on various heavy special effects sequences, with some of the most complex and high profile shots, including FX R&D and physical fluid simulations, particles and dynamic effects, FX lighting and compositing.
VFX team work won the ‘Best Achievement in Visual Effects’ for 2013 Academy Awards, BAFTA Awards, and 4 VES Awards, etc.
https://www.imdb.com/title/tt0454876/
Programmer
Carnegie Mellon University
2010 - 2011
Puppetineering: Puppet + Engineering (CMU) Lead Programmer (C#, Unity3D)
An interactive system allowing people to have engaging dialogue with virtual characters.
Implemented real time puppeteering and voice-activated animation technology to hold unique,
improvised conversations between virtual characters and audience.
Scripted visual effects to enhance the overall quality of the experience.
Programmer
CMU, Microsoft
2010 - 2010
Aura: Microsoft Live Engagement (CMU, Microsoft Corp) Programmer (C#, MS XNA 4.0)
An avatar-rich application offering meaningful visual social interactions.
Programmed front end of Windows 7 phone app.
Implemented a tool that takes 3D avatar animations as inputs and generates gif files from them.
Programmer, Designer
CMU, SuperD Ltd
2010 - 2010
Opsis2: Auto-Stereoscopic 3D Games (CMU) Programmer, Designer (JavaScript/C#, Unity3D)
Created three Auto-Stereoscopic games for 3D laptops developed by Super Perfect Corp.
Scripted the main gameplay and visual effects to enhance players’ non-glasses 3D gaming experience.
Submitted our games to Kongregate Unity Game Contest to give our project greater exposure.