The Art School in Switzerland said, my style is too extreme and rejected my application. So I came to LA to pursue my dream of being an Animator. After graduating Film School, I landed at Klasky Csupo where I learned to model, toonshade, light, render, etc. At WB, I picked up how to do fx animation. Eight years at DreamWorks and a magical time at Disney Feature Animation trained me to be a skilled modeler. After an exciting transition to life action previs at Proof Inc and Digital Domain 2.0, I am currently back in Animation doing visdev models for Marvel Animation.
Work History
Art Department Modeler
Netflix Animation
November 2024 - July 2026
3d Generalist
Parallax Studios
July 2023 - October 2024
Hollywood
3d Lead Generalist working on unreal engine pipeline. Creating Environments, animations, problem solving etc.
Vis Dev Modeler
Marvel Animation Studios
August 2020 - July 2023
Burbank, CA, United States
3D Artist
Marvel Animation Studios
August 2020 - November 2020
What if...? Season 1
3d Asset Modeler
Paramount Animation
December 2019 - August 2020
Los Angeles, California, United States
previs modeler / asset builder
Digital Domain
November 2018 - November 2019
Los Angeles, California, United States
Asset Modeler
Proof Inc
August 2018 - October 2018
Los Angeles, California, US
Previs Artist
Digital Domain
July 2018 - August 2018
Playa Vista, CA
Asset Modeler
Digital Domain
January 2018 - June 2018
Los Angeles, CA
Visual Development Modeler
Unified Pictures
June 2017 - January 2018
Proxy Modeler / Previs Aritst
Rovio Animation Company
February 2014 - March 2017
Creating Proxy Models and Previs for the Angry Birds Movie
Previs Modeler
Proof Inc
November 2013 - January 2014
Creating Assets and Previs for Night at the Museum 3, Leviathan Intel CES 2014 Keynote presentation and Midnight Special.
Previs Modeler
Proof Inc
June 2013 - October 2013
Modeling & texturing Previs assets, action blocking, rigging and fx animation for Fast and Furious 7.
Modeler
Walt Disney Animation Studios
January 2013 - June 2013
Modeling of environments and props on "Frozen"
Modeler
DreamWorks Animation
October 2004 - December 2012
Modeled environments, props, characters and clothing. Did 3 years of previs modeling as well and some visual development.
Cg Effects Animator
Warner Bros.
March 2004 - October 2004
Modeling and animation. Toonshading. Compositing and effects.
Cgi Digital Artist
Klasky Csupo
2001 - 2003
3d Modeling, lighting, shading, rendering, animation of props.