Tony Etienne

Tony Etienne

Lighter. Illustrator. Artist.

Senior Software Engineer / Supervisor Lighting / Look Development / 8 yrs

Seattle, WA, United States

Hire Me

Lighting Artist, Cinematics

Halo 5: Guardians (2015)

Lighting Artist

Forza Motorsport 5 (2013)

Lead Lookdev Artist

The Hunger Games: Catching Fire (2013)

Houdini Lighting Artist

Percy Jackson: Sea of Monsters (2013)

Houdini Lighting Supervisor

R.I.P.D. (2013)

Lighting Supervisor, Lookdev Supervisor

Chronicle (2012)

Look Development Artist

Alvin and the Chipmunks: Chipwrecked (2011)

Look Development Artist (Phil)

Hop (2011)

Lighting Supervisor, Look Development Lead (Emma Frost)

X-Men: First Class (2011)

Lighting Supervisor

Marmaduke (2010)

Lighting Supervisor

Land of the Lost (2009)

Look Development Lead

The Incredible Hulk (2008)

Look Development Artist

The Golden Compass (2007)

Lighting Artist

Evan Almighty (2007)

Lead Lighting Artist

Charlotte's Web (2006)

Look Development Artist

The Fast and the Furious: Tokyo Drift (2006)

Look Development Artist

Night at the Museum (2006)

Look Development Artist

The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (2005)

Lighting Artist

Flight of the Phoenix (2004)

Lighting Artist

Garfield (2004)

Lighting Artist

Scooby-Doo 2: Monsters Unleashed (2004)

I’m an illustrator and visual effects artist. A lot of my inspiration comes from folk tales, video games, and having grown up in the middle of the home computer explosion of the late 70′s.

In my diminishing spare time, I can be found drawing, brewing beer, or playing video games.

My illustrations can be found in Sara Wilson Etienne‘s YA novel Harbinger, among other places.

My visual effects work can be seen in many films, including The Golden Compass, Marvel’s The Incredible Hulk and X-Men: First Class.

I also love Elephant Memory Systems.
Work History
  • Sr. Software Eng.

    Blizzard Entertainment

    August 2022 - Present
  • Project Manager, Production Workflows

    Netflix Animation

    August 2021 - June 2022
  • Senior Software Engineer (ShotGrid)

    Autodesk

    August 2018 - May 2021
  • Software Engineer (ShotGrid)

    Autodesk

    August 2017 - August 2018
    Greater Seattle Area
  • Product Support Specialist (ShotGrid)

    Autodesk

    November 2016 - August 2017
    Seattle, Washington, US
  • Senior Lighting Artist

    Monolith Productions

    February 2016 - October 2016
  • Lighting Artist, Cinematics

    343 Industries

    January 2015 - July 2015
  • lighting artist

    Turn 10 Studios

    February 2014 - December 2014
  • Lookedv/Lighting Supervisor

    Rhythm & Hues Studios

    November 2003 - April 2013
    LA, CA

    Lighting Supervisor: R.I.P.D. (2013)
    Lighting & Lookdev Supervisor: Chronicle (2012)
    Lighting Supervisor: X-Men: First Class (2011)
    Look Development: Hop (2011)
    Lighting Supervisor: Marmaduke (2010)
    Lighting Supervisor: Land of the Lost (2009)
    Look Development Lead: The Incredible Hulk (2008)
    Look Development: His Dark Materials: The Golden Compass (2007)
    Look Development: Evan Almighty (2007)
    Look Development: Night at the Museum (2006)
    Lead Lighter: Charlotte's Web (2006)
    Prelighter: The Fast and the Furious: Tokyo Drift (2006)
    Prelighter: The

  • Modeler / Animator Intern

    ZFX, Inc., Kingsport, Tennessee

    May 1992 - April 1993

    Modeled props and designed animations for commercial spots for several clients.