Erika Salatiello

Erika Salatiello

Mid-level FX Artist / 18 yrs

Vancouver, Canada

Hire Me

FX Artist

The Addams Family 2 (2021)

FX Artist

Snap Ships: Dawn of Battle (2020)

Lighting Artist

Hop (2011)

The Witches (2020)

The Emoji Movie (2017)

Storks (2016)

Smallfoot (2018)

Pacific Rim: Uprising (2018)

X-Men: Days of Future Past (2014)

Ford FLEX

FX TD

Power Rangers (2017)

FX TD

The Angry Birds Movie (2016)

Life of Pi (2012)

Alvin and the Chipmunks: Chipwrecked (2011)

Houdini Fluids and Clouds

Percy Jackson: Sea of Monsters (2013)

Invictus (2018)

R.I.P.D. (2013)

Houdini Lighting and Rendering

Hop (2011)

Ford FLEX

Side FX Siggraph Fluids demo

Mr. Popper's Penguins (2011)

Work History
  • FX Artist

    Fish Flight Entertainment

    August 2021 - July 2024
    Vancouver, Canada
  • FX Artist

    Cinesite

    October 2020 - July 2021
  • Houdini FX artist

    Fish Flight Entertainment

    July 2020 - October 2020
    Vancouver, Canada
  • FX Artist

    Method Studios

    December 2019 - July 2020
    Vancouver, Canada
  • FX Artist TEMP

    Blizzard Entertainment

    March 2019 - September 2019
    Irvine, California, US
  • Houdini FX TD

    Sony

    November 2017 - August 2018
  • FX TD

    Double Negative

    June 2017 - November 2017
    Vancouver, Canada

    Meg, Pacific Rim 2

  • Houdini FX TD

    Sony Pictures Imageworks

    January 2017 - May 2017
  • Houdini FX TD

    Digital Domain

    November 2016 - January 2017
  • FX TD

    Sony

    February 2016 - July 2016
  • FX TD

    Sony

    April 2015 - January 2016
  • FX TD

    MPC

    January 2014 - May 2014

    X-Men stuff - Houdini Lightning and Maya Flowline fluid/smoke

  • FX TD

    Rhythm & Hues Studios

    September 2010 - April 2013

    Houdini FX, Lighting and Rendering

  • FX TD

    Sauce FX

    April 2010 - June 2010

    Working on ICE mini series:
    Houdini plastic deformation destruction R&D
    3ds Max/Particle Flow

  • Render TD

    CIS Vancouver

    February 2009 - November 2009

    I came in as a Render TD but left as a jack of all trades of debugging, R&D, render support and general support for everyone involved in using Houdini/Mantra on Invictus. I enjoyed the chance to work with many people at once from developers to lighters to production, help test assets, bang on the render pipeline, teach new Houdini users, and debug some wacky stuff.

  • Curator

    WonderHowTo.com

    November 2006 - October 2008

    Find, load and format how to videos into website database

  • Freelance Houdini Artist

    Speedshape

    June 2008 - August 2008

    Ford Flex LIGHTS commercial

    created fluid effects in Houdini 9.1
    responsible for building pipeline to get 3ds Max objects and animation into Houdini

  • Intern

    Side Effects Software

    February 2007 - August 2007

    Besides making coffee, doing bank deposits and getting the mail, I worked with the alpha and beta versions or the fabulous Houdini 9 (revealed in all it's glory at Siggraph 2007) with a concentration on developing digital assets, working with fluids, and particle effects.

    I taught an Intro to Houdini Class, was part of a production team headed by Angie Jones to create a "Happy Birthday SESI" animation that was shown at Siggraph, as well as gave a particle fluids presentation at Siggraph.

Education
  • Academy of Art University

    1998 - 2003
  • Gettysburg College

    1994 - 1998