I am a Mexican-born, Senior Concept Artist at Firaxis Games in Baltimore, USA, as well as a Production Designer and College Professor. Since joining Firaxis in 2007 I've played a pivotal role in developing the XCOM franchise from the beginning, as well as providing support for other projects like the Civilization franchise, as well as developing projects for film. I have taught courses in Illustration, Character Design, Concept Art, and Senior Thesis at the Maryland Institute College of Art.
Work History
Senior Concept Artist
Firaxis Games
October 2007 - Present
Baltimore, MD, United States
Professor
MICA
August 2009 - December 2013
Freelance Concept Artist
Firaxis Games
May 2007 - September 2007
Freelance Concept Artist
Big Huge Games
May 2007 - September 2007
Junior 2D Chief Animator
Cineconcepto
January 2003 - August 2004
mexico city
Oversaw the 2D animation for the animated intro in the Mexican Feature Film "Holy Pilgrims".