Peter Wildman

Peter Wildman

VFX Supervisor / 11 yrs

Los Angeles, CA

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Work History
  • Visual Artist

    NVIDIA

    February 2020 - Present
    Los Angeles, California, United States
  • Freelance

    wildman3d

    March 2019 - February 2020
  • Production Director

    Blur Studio

    March 2017 - March 2019
    Greater Los Angeles Area

    -Consult on and execute major studio decisions, including: accepting and scheduling new projects, infrastructure upgrades and expansion, capital purchases, hiring of personnel and future planning for the company
    -Identify and execute solutions for potential or current issues within the studio
    -Lead production teams by aiding in managing the project workflow, schedule and fidelity
    -Monitor production activities and adjust schedules to ensure timely deliveries
    -Consult and develop pipeline improvements to optimize production speed and quality
    -Supervise and manage underutilized departments in lieu of department supervisors. Designated “Architect” of select departments during transition periods
    -Directly manage Production Supervisor and Coordinators on studiowide projects
    -Work collaboratively with other departments to ensure working relationships and communication meet the highest standards
    -Assist in execution and implementation of new business plans, launches and initiatives

  • CG Supervisor

    Blur Studio

    April 2014 - March 2017

    Lawbreakers (Video Game) CG Supervisor
    Halo Wars 2 Cinematics (Video Game) CG Supervisor
    AD1FT (Video Game) CG Supervisor
    Fallout 4 (Video Game) CG Supervisor
    Deadpool (Feature Film) Previsualization Artist
    Avengers: Age of Ultron (Feature Film) CG Supervisor
    Far Cry 4 (Video Game) CG Supervisor

  • Lead Scene Assembler

    Blur Studio

    March 2014 - May 2014

    Sunset Overdrive (Video Game) (Scene Assembler: Blur Studio)

  • Scene Assembler

    Blur Studio

    March 2012 - March 2014

    Thor: The Dark World (2013) (visual effects artist)
    Halo: The Master Chief Collection (Video Game) (Scene Assembler: Blur Studio)
    The Kraken Rum: "Black Ink" (Scene Assembler: Blur Studio)
    League of Legends (A Twist of Fate) (Scene Assembler: Blur Studio)
    Elder Scrolls Online (Video Game) (Scene Assembler: Blur Studio)
    Injustice: Gods Among Us (Video Game) (Scene Assembler: Blur Studio)
    BioShock Infinite (Video Game) (Scene Assembler: Blur Studio)
    Dark Souls 2 (Video Game) (Scene Assembler: Blur Studio)
    The Amazing Spider-Man (2012) (visual effects artist title)

  • founder

    chops and moxie

    July 2010 - December 2011
  • artist

    Freelance

    December 2009 - July 2010
  • Director of CGI

    dbox

    October 2008 - December 2009
  • Manager

    dbox

    November 2007 - October 2008
  • lead designer

    dbox nl

    November 2006 - November 2007
  • Senior Artist

    Studio AMD

    February 2006 - November 2006
  • Designer

    dbox

    August 2004 - February 2006
Education
  • University of Arizona

    1999 - 2004