Peter Bowmar

Peter Bowmar

Senior FX Artist / 30 yrs

Vancouver

Hire Me

FX Technical Supervisor

Jungle Cruise (2021)

Effects Technical Supervisor

Greyhound (2020)

Effects Technical Supervisor

WONDER WOMAN 1984 (2020)

FX Technical Supervisor

Locke & Key (2020)

FX Technical Supervisor

Star Trek: Picard (2020)

Head Of 3D And Technology

Red (2020)

Effects Technical Supervisor

The New Mutants (2020)

Effects Technical Supervisor

Togo (2019)

FX Technical Supervisor

The King (2019)

Effects Technical Supervisor

The Art of Racing in the Rain (2019)

FX Technical Supervisor

Fast & Furious Presents: Hobbs & Shaw (2019)

FX Technical Supervisor

The Boys (2019)

FX Technical Supervisor

Men in Black: International (2019)

FX Technical Supervisor

Godzilla: King of Monsters (2019)

Effects Technical Supervisor

Catch-22 (2019)

FX Technical Supervisor

The kid who would be king (2019)

FX Technical Supervisor

Alita: Battle Angel (2019)

Effects Technical Supervisor

Bad Times at the El Royale (2018)

FX Technical Supervisor

First Man (2018)

Effects Technical Director

Bucketheads: A Star Wars Story (2018)

Invictus (2018)

FX Technical Supervisor

Ant-Man and the Wasp (2018)

FX Technical Supervisor

Deadpool 2 (2018)

FX Technical Supervisor

Pacific Rim: Uprising (2018)

FX Supervisor

Meg (2018)

FX Supervisor

Alpha (2018)

FX Technical Supervisor

Hostiles (2018)

FX Supervisor

Annihilation (2018)

FX Supervisor

Blade Runner 2049 (2017)

FX Supervisor

The Mummy (2017)

FX Supervisor

Wonder Woman (2017)

FX Supervisor

The fate of the furious (2017)

Visual Effects Artist

Star Trek: Discovery (2017)

FX Supervisor

Fantastic Beasts and Where to Find Them (2016)

FX Technical Supervisor

Westworld (2016)

Miss Peregrine's Home for Peculiar Children (2016)

FX Supervisor

Star Trek Beyond (2016)

Seventh Son (2015)

Snowpiercer (2014)

Visual Effects Development Supervisor

X-Men: Days of Future Past (2014)

Head Of Technology

Metallica Through the Never (2013)

Riddick (2013)

Percy Jackson: Sea of Monsters (2013)

R.I.P.D. (2013)

White House Down (2013)

G.I. Joe: Retaliation (2013)

A Good Day to Die Hard (2013)

Zombieland (2013)

Elysium (2013)

The Twilight Saga: Breaking Dawn - Part 2 (2012)

Cloud Atlas (2012)

Argo (2012)

Abraham Lincoln: Vampire Hunter (2012)

Dark Shadows (2012)

Journey 2: The Mysterious Island (2012)

Man on a Ledge (2012)

The Twilight Saga: Breaking Dawn - Part 1 (2011)

Jack and Jill (2011)

J. Edgar (2011)

The Guard (2011)

Visual Effects TD

Alice Through the Looking Glass (2010)

Piranha 3D (2010)

Salt (2010)

Effects Technical Director

The Guard (2010)

Angels & Demons (2009)

Head Of 3D And Technology

Space Buddies (2009)

Wanted (2009)

Changeling (2008)

The Chronicles of Narnia: Prince Caspian (2008)

The Golden Compass (2007)

Superman Returns (2006)

Elektra (2005)

FX Technical Supervisor

Venom (2004)

Flight of the Phoenix (2004)

Effects Animator

The Master of Disguise (2002)

Minority Report (2002)

Technical Consultant

Impostor (2002)

The Cell (2000)

Special Effects

Flesh Gordon meets the Cosmic Cheerleaders (1990)

Work History
  • FX Technical Supervisor

    Double Negative

    April 2017 - Present

    Same job as before, adding in some more management and support duties as we formalize the department structure.

  • FX Supervisor

    Double Negative

    January 2016 - March 2017
    Vancouver, Canada Area

    I am the FX Supervisor for the Vancouver studio. I do tool development, capture tools and tech from shows for international use, training, recruitment, ensure cross-facility standards are known, documentation, technology research and development, liaise with the Global FX Supervisor and the FX team in the London head office and probably a lot more that I've forgotten at the moment. Mostly using Houdini.

    It's fun!

  • FX Lead

    Double Negative

    December 2014 - December 2015
    Vancouver, BC

    Houdini stuff on Alice 2

  • FX TD

    Double Negative

    November 2014 - December 2014
    London, United Kingdom

    Houdini stuff

  • FX Development Supervisor

    Rhythm & Hues Studios

    November 2012 - September 2014
    Vancouver, Canada Area

    Working mostly in Houdini, doing FX and Lighting development work for cool films.

    Took on FX Supervisor role for Vancouver FX component for Alien Attacks, last project at R+H Vancouver

  • Head of Technology

    Method Studios

    June 2012 - November 2012
    Vancouver, BC


    Managing Pipeline and Development group for Method Vancouver.

    Recruiting, pipeline planning and scheduling, some coding and other fun stuff.

    Still do some Houdini TD work too!

    Head of 3D role was split off (at my request) to Sean Lewkiw so that I could focus more on going deeper into the pipeline side of things.

  • Head of 3D & Technology

    Method Studios

    April 2008 - June 2012
    Vancouver, BC


    Managing pipeline/development team

    Pipeline and infrastructure upgrade and development planning and oversight.

    Recruiting and general development of the team.

    Lots of other stuff too!

    Still do some Houdini TD stuff occasionally.

  • Snr FX Technical Director

    Framestore

    November 2006 - March 2008


    Houdini FX - Golden Compass
    Houdini FX - Prince Caspian
    Software tools and pipeline programmer for Maya and Houdini
    Houdini pipeline setup - Wanted

  • Student

    Bournemouth U

    September 2005 - September 2006


    Finished Master of Arts, By Project in Computer Animation.

  • Senior Technical Director

    Rhythm & Hues Studios

    April 2004 - September 2005


    Usual TD stuff, writing shaders, setting up Houdini digital assets, particles, dynamics etc. I was especially involved in developing a Houdini lighting pipeline to mirror the proprietary R+H lighting pipeline. This is now in use on Superman Returns.

  • Support Lead, Senior Demo Artist

    Side Effects Software, Inc.

    September 1998 - April 2004


    -Support lead, oversaw support for California customers.
    -Senior Demo Artist, demos to any interested parties in California and the world.
    -Training lead, designed, developed and delivered advanced training in print, video and to classrooms.

  • Houdini Pipeline Setup

    Monster By Mistake

    2003 - 2003


    Houdini Pipeline, mostly taking existing Irix based pipeline and porting it to Windows XP, with Cygwin base.

  • Lecturer

    Ngee Ann Polytechnic

    December 1993 - June 1998


    -Created, developed and managed Film and Computer Animation components of new Film Sound and Video department
    -developed and taught Film, TV Studio, and Digital Effects courses
    -Project Coordinator for Silicon Studio style Digital Effects Studio ($3 million US budget)

Education
  • MA in Animation By Project

    Bournemouth University

    2005 - 2006
  • BAA in Film

    Ryerson University

    1987 - 1991
  • Simon Fraser University

    1986 - 1987
  • High School Diploma

    KLO Secondary

    1981 - 1985
  • Earl Marriott Secondary

    1980 - 1981