paul fedor

paul fedor

Matte Painter, Concept, Digital Sets, Unreal

Senior Matte Painter, Environments, Digital SetUE for VFX / 20 yrs

Los Angeles, CA

Hire Me

Digital Matte Painter

Meg 2: The Trench (2023)

Matte Painter / V.a.d. Art Director

Black Adam (2022)

Environment Artist

Moonfall (2022)

Matte Painter And Concept Artist

The Gray Man (2022)

Environment Lead

Siren (2018)

Matte Painter And Concept Artist

Star Trek Beyond (2016)

Concept Artist / Matte Painter

In the Heart of the Sea (2015)

Texture Artist And Look Development

Pan (2015)

Concept Artist / Matte Painter

San Andreas (2015)

Concept Artist

Furious 7 (2015)

Matte Painter

Godzilla (2014)

Visual Effects Crew

Divergent (2014)

Lead Matte Painter

Sleepy Hollow (2013)

Matte Painter / Concept Artist

Pacific Rim (2013)

Dragon Lead / Texture Artist

Mockingbird Lane (2012)

Senior Texture Artist

The Devil Inside (2012)

Matte Painter

Immortals (2011)

Storyboard Artist

All Good Things (2010)

Dragon Lead-Texture Artist

The Sorcerer's Apprentice (2010)

Texture Artist

2012 (2009)

High Definition Matte Painter

God of War (2005)

Texture Artist

Unstoppable (2004)

Skills
Skills Clear
I am Matte Painter and Generalist for Digital Sets, Unreal Sets, Environments, Concept, Lighting, and Look Dev.

I am well versed in Unreal...and have been doing Final Pixel shots in Unreal for several shows. I also handle all types of texturing and look dev...fluent in Mari and Substance and Quixel Mixer. I handle environments, digi doubles, and specialize tough Creature and Environment texture paint jobs. I am experienced photographer as well as processing photogrametry.
Work History
  • Matte Painter And Concept Artist

    CoSA VFX

    November 2023 - March 2024

    Matte Painting, Digital Sets, and Unreal for TV and movies

  • Lead Matte Painter and Concept

    ScanlineVFX

    July 2021 - December 2023
    Los Angeles Metropolitan Area

    Batman, Black Adam, Moon Fall

  • Matte Painter, Concept

    FuseFX

    May 2021 - July 2021
    Los Angeles Metropolitan Area

    Worked on Orville

  • Matte Painter And Concept Artist

    Framestore

    March 2021 - May 2021
    Los Angeles Metropolitan Area

    shot visualization, concepts, and matte painting

  • Matte Painter/ Concept

    Get SugarHi

    March 2021 - March 2021
    Los Angeles County, California, United States

    Matte Painter/ Concept on commericals

  • VAD Art Director/ Supervisor

    Narwhal Studios

    September 2020 - February 2021
    Los Angeles Metropolitan Area

    Virtual Art Department Art Director/ Supervisor for Black Adam

  • Texture Artist look development

    Encore/Method/Company 3

    August 2020 - September 2020

    Substance, Mari

  • Environment Lead for HoloLens Project

    Microsoft

    March 2017 - June 2019
    Redmond, Washington
  • Lead Concept Designer, Environment Supervisor

    Pixomondo

    October 2016 - March 2017
    Vancouver, Canada Area
  • Senior Matte Painter and Concept Artist

    Double Negative

    December 2015 - September 2016
    Vancouver, Canada Area
  • Sr. Matte Painter and Concept artist

    Sony Pictures Imageworks

    April 2015 - December 2015
    Vancouver, Canada Area
  • Sr. Matte Painter and Concept Artist

    ScanlineVFX

    December 2013 - April 2015
    Vancouver, Canada Area
  • Creature texture and Concept Artist

    Pixomondo

    July 2013 - September 2013
    Greater Los Angeles Area
  • matte painter, creature texture, concept artist

    Prologue Films

    February 2013 - May 2013
    Greater Los Angeles Area

    A Kyle Cooper joint

  • senior matte painter, concept, and creature lead

    Mirada Studios

    June 2012 - February 2013
    Greater Los Angeles Area
  • Senior Technical Artist

    Sony Pictures Imageworks

    December 2011 - June 2012
    Greater Los Angeles Area
  • Matte Painter, Senior Texture Artist, Concept

    Mirada + Motion Theory

    March 2011 - December 2011

    matte, concept, and texture at Guillermo del Toro's playground

  • Matte Painter and Concept artist

    ScanlineVFX

    November 2010 - March 2011
  • Matte painter, Texture, and Concept artist

    Asylum Visual Effects

    September 2009 - November 2010
    Greater Los Angeles Area

    Texture artist and Matte painter at Asylum Visual Effects for Sorcerer's Apprentice

  • Matte Painter, Texture, Concept

    Uncharted Territory

    August 2008 - July 2009
    Greater Los Angeles Area
  • Music Video Director

    Merge Crossroads FIlms

    January 1997 - January 2009
  • texture artist

    Rhythm & Hues Studios

    May 2008 - August 2008
    Greater Los Angeles Area
  • Matte painter, Texture, and Concept

    Asylum SFX

    September 2007 - February 2008

    Matte painter/texture/set extentions for feature film and commercials

  • Texture supervisor

    Sony Playstation

    October 2004 - August 2006
  • music video director

    Anonymous Content

    2001 - 2004
  • Art Director, Motion Graphic Designer, Compositor,

    Copperwind Post

    January 1995 - December 1999
    New York City, NY
Education
  • BA in Illustration

    Parsons The New School for Design

    1991 - 1994
  • BFA in Illustration

    Parsons School of Design - The New School

    ? - ?