Paola Santoro

Paola Santoro

Senior Character Artist Texturing Unreal

Senior Senior Character Artist / 10 yrs

London, United Kingdom

Hire Me

3D Character Artist

Dog Man (2025)

Visualization Artist At The Third Floor, Inc.

Horizon: Forbidden West (2022)

3D Character Artist

No Time to Die (2021)

3D Character Artist

Alien Worlds (2020)

3D Character Artist

Lovecraft Country (2020)

Character Modeler

See (2019)

3D Character Artist

Pearl Quest

Assets
Assets Clear
Skills
Skills Clear
Software
Software Clear
Projects
Projects Clear
Companies
Companies Clear
In the past 9 years I immersed myself in the exciting world of 3D gaining an extensive experience in different Industries, collaborating with several teams, I have developed a range of skills that I hope can be of use to your project, from lead, art direction, concept art, mentorship, new workflows development, delivering high quality production artworks.

With my strong will and consistency I strive to tackle any production challenge that may arise and I am committed to meeting demanding project goals and contributing to a collaborative team environment.
I am excited for any opportunity to work on creative projects that push the boundaries of 3D art.

With a keen eye for details I specialise in 3D modeling and Texturing.
My main softwares are Maya, Zbrush, Mari, Substance Painter, Unreal, Photoshop, Substance Stager,Metahuman Creator with knowledge in other softwares as well.

Portfolio: https://www.artstation.com/paolasantoro
Showreel:https://vimeo.com/903371056
Password: PSshow2024
CV link: https://paolasantorocv.tiiny.site/
Work History
  • Senior Character Designer

    Maere Studios

    March 2024 - Present

    Leading the Characters Design’s
    artistic direction across all the studio
    productions, and conceptualizing
    the new artistic visions

  • Senior Character Artist

    Jellyfish Pictures

    July 2023 - February 2024
    London, England, United Kingdom · Hybrid

    Animation and VFX

  • 3D Character Artist

    Dimension Studio

    October 2020 - September 2023
    London

    Modeling, Texturing and art
    directed projects creating different
    characters for virtual worlds, film,
    TV,VR, AR, and the Metaverse. Using
    photogrammetry or metahuman
    creator to create virtual humans and
    integrate them in Unreal.

  • 3D Character Artist

    The Third Floor

    September 2020 - September 2020
    London

    Modeling of characters for
    Videogame and film previs.

  • 3D Character Artist

    The Third Floor

    May 2019 - July 2019
    London, England, United Kingdom · On-site

    I acquired pre-production workflow skills to realize the previs of the highly successful AAA game Horizon Forbidden west, modeling and texturing Characters and armours.

  • 3D Character Artist

    Framestore

    November 2016 - November 2016
    London

    Modeling and Texturing of
    characters/creatures/environments/
    hardsurface models for commercials/
    tv series/films/VR projects and Rides.
    I also worked as a Asset Lead on
    a film project.

  • Freelance 3D Artist

    3d Artist Freelancer

    April 2016 - October 2016

    Environment builds

  • 3D Artist

    Mathematic Studio

    May 2015 - July 2015
    Paris
  • Graphic Designer, illustrator, 3D Artist

    glow communication

    July 2014 - September 2014
    Berlino, Germania

    Realized branding, vector illustrations, advertising campaigns, packaging, layouting, photo editing, 3D modeling.

  • Graphic Designer

    MTN Company

    July 2012 - September 2012
    Cava de' Tirreni

    Creation of Logos, corporate identity, brochure, packaging.

Education
  • Unreal Engine VFX Bootcamp

    Escape Studios

    2020 - 2020
  • 2nd Level Master's degree in Master Maya, Visual CG and Videogames

    Event Horizon School of Digital Art

    2015 - 2016
  • Design, Comunicazioni visive e multimediali

    Università IUAV di Venezia

    2012 - 2015
  • Laurea, design della comunicazione

    Seconda Università degli Studi di Napoli

    2009 - 2012