I studied engineering in the most prestigious university in my region but chose to be a CG artist because of my passion to make people excited by creating unseen imaginations. I have achieved a great deal of experience and different skills from the projects (ads, movies, cartoon series, feature films, etc..) that I have worked in. I really want to work on creating a new visual language with a team of marvelous people.
As an educated engineer I'm a problem solver and quick learner and I'm always open to learning and growing. I am known as a responsible and very hard working professional. Ah, also my super power is efficiency :)
Worked on set dressing, look dev and lighting. Helped setting up the Maya workflow and tools. Worked with talented artists, our team was nice. Skills: V-Ray · Affinity Photo · Substance Painter · Autodesk Maya
Lighting Artist
Blinkink
September 2021 - October 2021
London, England, United Kingdom
Worked as Sr. Lighter, collaborating on compositing tasks, using Modo and Nuke as main softwares. It was a fun project to work on, one of the best teams with whom I've worked. Skills: Modo · Nuke
Lighting TD
Animascope Animation Studio
August 2020 - October 2021
Istanbul, Turkey
I took part in several commercial projects as a freelancer remotely. I mostly do lookdev, lighting and compositing. Skills: Maxon Redshift · Autodesk Maya · Adobe Photoshop · Eyeon Fusion
Blinkink
? - August 2021
Lighting and Look Development
Onion Skin Studio
March 2021 - June 2021
London, England, United Kingdom
We worked together on a commercial project. I was responsible for look development of 9+ characters with Xgen hair systems and also lighting all the shots of the film.
It was a real pleasure working with this team, thankfully they are fun, hardworking and responsible people. Skills: xgen · Maxon Redshift · Autodesk Maya · Adobe Photoshop · Nuke
Lighting and Rendering Artist
Blinkink
October 2020 - November 2020
London, England, United Kingdom
Remotely worked in a short animation. I've worked on lighting of several shots in a Modo - Nuked based pipeline. It was the first time I've used Modo but I managed to work it out in such a short time thanks to the experienced and brilliant team of Blinkink Studios. Skills: Modo · Nuke
Crowd TD, Lighting TD, CG Consultant
GENIUSPARK
July 2020 - October 2020
Istanbul, Turkey
Crowd TD, Lighting TD, CG Consultant
Leaded the crowd department and worked at the lighting department of the company for several TV series. Skills: Golaem · Blender · Autodesk Maya · Adobe Photoshop · Eyeon Fusion