Onur Okur

Onur Okur

Lighting & Look Dev. Artist

Lead Lighter/Look Dev Artist / Mid-level Groomer/Compositor / 15 yrs

İstanbul, Turkey

Hire Me

Senior Lighting and Look Dev. Artist

Magic: The Gathering (2023)

Visual Effects Artist

Bad Cat (2019)

Lighter/Look Dev Artist

Playing House

Skills
Skills Clear
Software
Software Clear
Hi, I want to tell you about myself a little bit.

I studied engineering in the most prestigious university in my region but chose to be a CG artist because of my passion to make people excited by creating unseen imaginations. I have achieved a great deal of experience and different skills from the projects (ads, movies, cartoon series, feature films, etc..) that I have worked in. I really want to work on creating a new visual language with a team of marvelous people.

As an educated engineer I'm a problem solver and quick learner and I'm always open to learning and growing. I am known as a responsible and very hard working professional. Ah, also my super power is efficiency :)

Thank you for your valuable time.
Work History
  • Freelance Artist

    Self-employed

    June 2020 - Present
    Istanbul, Turkey
  • Lighter

    Self-Emplyed

    February 2024 - May 2024
    Remote
  • Lighter

    Saurus Animation

    May 2023 - June 2023
  • Lighting, Look Dev. and Compositing Artist

    Neko Productions

    March 2022 - July 2022
    California, United States

    Lovely team, quality work. Skills: Autodesk Arnold · Autodesk Maya · Yeti · Adobe Photoshop · Nuke

  • Sr. Lighter and Look Dev Artist

    PFX

    October 2021 - July 2022
    Prague, Czechia

    Worked on set dressing, look dev and lighting. Helped setting up the Maya workflow and tools. Worked with talented artists, our team was nice. Skills: V-Ray · Affinity Photo · Substance Painter · Autodesk Maya

  • Lighting Artist

    Blinkink

    September 2021 - October 2021
    London, England, United Kingdom

    Worked as Sr. Lighter, collaborating on compositing tasks, using Modo and Nuke as main softwares. It was a fun project to work on, one of the best teams with whom I've worked. Skills: Modo · Nuke

  • Lighting TD

    Animascope Animation Studio

    August 2020 - October 2021
    Istanbul, Turkey

    I took part in several commercial projects as a freelancer remotely. I mostly do lookdev, lighting and compositing. Skills: Maxon Redshift · Autodesk Maya · Adobe Photoshop · Eyeon Fusion

  • Blinkink

    ? - August 2021
  • Lighting and Look Development

    Onion Skin Studio

    March 2021 - June 2021
    London, England, United Kingdom

    We worked together on a commercial project. I was responsible for look development of 9+ characters with Xgen hair systems and also lighting all the shots of the film.

    It was a real pleasure working with this team, thankfully they are fun, hardworking and responsible people. Skills: xgen · Maxon Redshift · Autodesk Maya · Adobe Photoshop · Nuke

  • Lighting and Rendering Artist

    Blinkink

    October 2020 - November 2020
    London, England, United Kingdom

    Remotely worked in a short animation. I've worked on lighting of several shots in a Modo - Nuked based pipeline. It was the first time I've used Modo but I managed to work it out in such a short time thanks to the experienced and brilliant team of Blinkink Studios. Skills: Modo · Nuke

  • Crowd TD, Lighting TD, CG Consultant

    GENIUSPARK

    July 2020 - October 2020
    Istanbul, Turkey

    Crowd TD, Lighting TD, CG Consultant

    Leaded the crowd department and worked at the lighting department of the company for several TV series. Skills: Golaem · Blender · Autodesk Maya · Adobe Photoshop · Eyeon Fusion

  • Lighting and Look Dev. Lead, Groom TD, Compositor

    Lighthouse Visual Effects

    December 2017 - June 2020
    Suadiye Mah., İstanbul Province, Turkey
  • Technical Director

    anima istanbul

    March 2010 - November 2017
    İstanbul

    Skills: Mental Ray · Adobe Premiere Pro · Toon Boom · Mudbox · xgen · Maxon Redshift · Autodesk Arnold · Autodesk Maya · Adobe Photoshop · Eyeon Fusion · Houdini

  • Summer Intern

    TAI

    August 2009 - September 2009
    Ankara, Turkey

    I worked in the Composites Department. I've found the chance to participate in the manufacturing lines of the plane and helicopter parts.

  • Summer Intern

    Borusan Otomotiv

    July 2008 - August 2008
    Ankara, Turkey

    I worked in the sales and delivery departments.

Education
  • Metallurgical and Materials Engineering

    Orta Doğu Teknik Üniversitesi / Middle East Technical University

    2002 - 2009
  • Maths and Science

    Gazi Anadolu Lisesi

    1995 - 2002