Leveraging 20+ years of experience in creating visual effects for high-end film and television and building high-performing teams of artists to gain overall business success.
I am known as a result-oriented professional, excel at recruiting generalist (environments) teams, providing art/technical direction, forming high-quality computer graphics, providing performance feedback, and generating long-term opportunities.
I define myself as a visionary leader, adept at crafting 2D and 3D content, resolving performance management issues, determining aesthetic solutions, introducing new systems/workflows, and proposing artistic ideas.
I am skilled in nurturing artists to grow, reviewing regular assignments, fostering excellent working relationships, promoting effective communication, and meeting departmental goals.
Please feel free to contact me at my email with any thoughts, comments, or questions about my work—I’m always interested in making new professional acquaintances.
Work History
Generalist Supervisor
Industrial Light & Magic
March 2021 - March 2023
Senior cg generalist/Lead
Industrial Light & Magic
July 2016 - April 2019
Art Director
Saber Interactive
August 2023 - Present
Porto
expert environment artist
Massive Entertainment
December 2019 - July 2020
Malmo
Cinematics for Division 2 expansion
Lead generalist
ScanlineVFX
July 2015 - March 2016
senior cg generalist /Sequence Lead
Industrial Light & Magic
August 2014 - July 2015
singapore
"World of Warcraft"
"Avengers: Age of Ultron"
"Star Wars: Episode VII - The Force Awakens"
cg generalist
ScanlineVFX
November 2013 - August 2014
Vancouver, Canada Area
"Captain America: The Winter Soldier"
"Game of Thrones"
"Godzilla"
"Heart of the Sea"
Lighting Artist
Rockstar Games
October 2012 - October 2013
Toronto
"GTA 5"
Lighting / Assets TD
Base FX
May 2012 - August 2012
Beijing
"Pacific Rim"
"The Last Stand"
"Atlas Shrugged"
Lighting TD
MPC
January 2012 - May 2012
London
"Dark Shadows"
Freelancer and 3ds max instructor
Odd School - Creative Media
August 2010 - January 2012
3ds max generalist and 3ds max instructor
lighting
737 Shaker
March 2010 - March 2010
Madrid Area, Spain
3d generalist
Illusive Studios™
2010 - 2010
Lighting and Rendering
Frantic Films
July 2008 - July 2008
Vancouver, Canada Area
Freelance work
lighting and rendering
Prime Focus World
2008 - 2008
CG Generalist
Urban05
2006 - 2007
Sintra
Cg Generalist for Advertisement and ArchViz
3ds Max Instructor
The Edge
July 2004 - December 2005
Lisbon Area, Portugal
3ds Max Instructor in Autodesk Authorized Training Center The Edge.
Freelancer work as 3d Generalist.
Professional Internship for admission in Order dos Arquitectos, in Câmara Municipal of Lisbon, Project Department of Madragoa.
3D Generalist
Pura Imagem
January 2003 - May 2004
Lisbon Area, Portugal
Architectural visualization work
Architect
Freelancer
1999 - 2003
Lisbon Area, Portugal
Freelancer work as an architect and 3d visualization artist.
CG Generalist
Freelance
1998 - 1998
Lisboa
3d visualization in AutoCAD of musical instruments for the exposition “kissange – the game of music” – sponsored by Epal.