- Projet-M (Web Serie)
- The Akira Project (Trailer)
- The Rothenberg Group (Ad)
- Les Jaunes (Web Serie)
- Requiem for the Dead Forest (Independent short)
2D Supervisor
MPC - Montreal
May 2021 - June 2022
Montreal, Canada
Lead Digital Compositor
Framestore
July 2017 - April 2021
Montréal, Canada
Compositor
MPC
February 2017 - June 2017
Compositor
MPC
September 2016 - February 2017
Digital Compositor
MPC
July 2015 - September 2016
London, United Kingdom
Digital Compositor
MPC
March 2014 - July 2015
Montréal, Canada
- Victor Frankenstein
- Fantastic Four
- Cinderella
- Exodus: Gods and Kings
- Into the Woods
Digital Compositor
Mokko Studio
December 2013 - March 2014
Digital Compositor on:
- Cosmos: A Space-Time Odyssey
- X-Men: Days of a Future Past
Quality Assurance Analyst
Autodesk
June 2013 - January 2014
Responsible for the testing of the new features for Autodesk Lustre 2014 & 2015
Digital Compositor
Digital Dimension
September 2013 - November 2013
Digital Compositor on:
- Oh Henry! advertisement
- Thief 4 video game cut scenes
- Middle-Earth: Shadow of Mordor video game cut scenes
Digital Compositor
Folks VFX
September 2012 - June 2013
Digital Compositor on:
Zero Hour (abc studios)
Beta Lead for Flame Premium / Smoke on Mac products
Autodesk
August 2011 - September 2012
Responsibilities include setting up the beta forum for FlamePremium/Smoke on Mac, investigating new tools and method to improve efficiency of the program and ensuring the communication between the Quality Analyst team and the Beta testers.
Autodesk Lustre Quality Analyst
Autodesk
June 2008 - September 2012
Responsibilities include determining weaknesses in the software code as well as discussing with the development team and product designer to ensure their correction, analyzing the software from a customer’s point of view and verifying the general look, usability and quality of the product.
Related tasks also include being the Autodesk Lustre beta manager for the 2011, 2011x1 and 2012 versions.
Interim Quality Analyst team lead
Autodesk
January 2010 - April 2011
Promoted to interim team lead after less than 2 years as a Quality Analyst.
Elaborated feature and regression tests as well as release plans for the Academy Award winning Autodesk Lustre grading software. Planned the day-to-day work of the team while keeping the efficiency to its maximum. Created new tools and methodology to ensure the best performance of the team. Reported advancements of the projects by driving various documents and meetings to the management team.