Oba ameziane-hassani

Oba ameziane-hassani

Supervisor VFX Supervisor / Supervisor HOD / 4 yrs

Montréal, Canada

Hire Me

Visual Effects Supervisor

Saving Bikini Bottom: The Sandy Cheeks Movie (2024)

Visual Effects Supervisor

Pet Sematary: Bloodlines (2023)

Head Of Department Env Characters Dmp

The Silk Road Rally (2023)

Visual Effects Supervisor

The Adam Project (2022)

Dfx Supervisor

Scream (2022)

Department Head Of Build Dmp

'83 (2021)

Department Head Of Build Dmp

Sweet Girl (2021)

Global Head Of Assets

The Legend of Hanuman (2021)

Department Head Of Build Dmp

Bhoot: Part One - The Haunted Ship (2020)

Lead Digital Groomer

The New Mutants (2020)

CG Supervisor

Cats (2019)

Department Head Of Build Dmp

The Ballad of Richard Jewell (2019)

Groom Supervisor

The Christmas Chronicles (2018)

Groom Supervisor

Fantastic Beasts: The Crimes of Grindelwald (2018)

Senior Digital Groomer

Ant-Man and the Wasp (2018)

Senior Digital Groomer

Deadpool 2 (2018)

groom Artist

Avengers: Infinity War (2018)

lead Digital Groomer

Black Panther (2018)

Fur Groomer Modeller

War For The Planet Of The Apes (2017)

Groom Artist

Spider-Man: Homecoming (2017)

Visual Effects Consultant

Cursed (2017)

Groom Supervisor

Aquaman (2016)

Fur Groomer

Pete's Dragon (2016)

Lead Technical Animator

The Legend of Tarzan (2016)

Digital Fur Groomer / Modeller

Hunt for the Wilderpeople (2016)

Senior Lighting / Grooming Artist / Texture Artist

Riddick (2013)

Lighting Artist

Astérix and Obélix: God Save Britannia (2012)

Character Setup Artist

Animals United (2010)

Generalist Technical Director / Lighting Technical Director

Primeval (2008)

Character Setup Artist

Lissi und der wilde Kaiser (2007)

Cloth Technical Director

Underdog (2007)

Render Wrangler / Render Support

Happily N'Ever After (2007)

Visual Effects Mel Script Camera Rig

The Fountain (2006)

Technical Director

Descent (2005)

Wilbur british gas

hunt for the wilder people

The Chronicles of Narnia: Prince Caspian (2008)

Alvin and The Chipmunks: The Road Chip (2015)

The Peanuts Movie (2015)

hut for the wilder people

fur groomer

Guardians of the Galaxy Vol. 2 (2017)

Groomer / Tree cutter

War For The Planet Of The Apes (2017)

fur groomer / modeller

Valerian and the City of a Thousand Planets (2017)

fur groomer

The BFG (2016)

The Jungle Book (2016)

Maze Runner: The Scorch Trials (2015)

fur groomer

Ice Age: Collision Course (2016)

Spectral (2016)

fur groomer

The Peanuts Movie (2015)

Rio 2 (2014)

Astérix & Obélix - Au service de sa Majesté (2012)

Lighting/LookDev

Prometheus (2012)

Lighting/LookDev

Dark Shadows (2012)

Creature FX

Arthur Christmas (2011)

Mars Needs Moms (2011)

A Christmas Carol (2009)

Harry Potter and the Half-Blood Prince (2009)

Star Wars: The Clone Wars (2008)

Creature FX LookDev/ Lighting

Harry Potter and the Order of the Phoenix (2007)

Hair Setup/Technical Animator

Pirates of the Caribbean: Dead Man's Chest (2006)

Can work in Europe, Canada as a citizen,
Work History
  • VFX supervisor

    ReDefine

    March 2021 - May 2024
  • Global Build HOD

    ReDefine

    October 2019 - March 2021
    Montréal, Canada
  • Asset Supervisor

    ReDefine

    May 2019 - September 2019
    Montréal, Canada
  • CG supervisor

    Mill Film

    August 2018 - March 2019
    Montréal, Canada
  • Senior Groomer

    Method Studios

    June 2017 - August 2018
    Vancouver, Canada
  • Groomer /CFX

    Digital Domain

    September 2016 - May 2017
  • Fur Groomer

    Wētā FX

    April 2015 - September 2016
  • Lead CFX Artist

    MPC

    November 2014 - March 2015
    Montreal QC
  • Board Memeber - NYC section

    Visual Effects Society

    January 2014 - November 2014
    Greater New York City Area
  • Hair, Fur Groomer

    Blue Sky Studios

    August 2012 - November 2014
    United States

    worked on "Ice age 5"

    worked on "Peanuts"

    Worked on "Rio2"
    -Groom about 16 Fuzzy Character both long short hair using proprietary grooming and rendering tools
    -Created a propagation tool to delete replace and automatically populate randomly leaves and branches on trees and created a GUI for the purpose of speeding up procedurally generating trees based on preexisting tools.

  • Senior Fur Lighter

    Digital District

    July 2012 - August 2012
    Montreal, Canada Area

    Worked on Rid-dick
    -Was brought in to help resolve fur simulation issues and liaise directly with the Lead Developer at peregrine labs to find a solution.

  • Senior Lighter

    Mikros Image

    April 2012 - June 2012
    Montreal, Canada Area

    Worked on Asterix 4
    - responsible for lighting and pre-comping several shots digi-Double lighting and set extensions
    - Helped drastically reduce render time for roof Top grass render and re-groomed the surface to help rendering times.
    - Wrote a Gui to Manage automatic layer and shadow pass generation to speed up the setup Process prior to lighting the shot.

  • Lighting/LookDev

    MPC

    September 2011 - March 2012
    London

    Worked on "Dark Shadows" 2012 lighting
    -Lit 4 shots with Angelique Cracking face.
    Worked on "Prometheus" 2012 lighting
    - Lit Spaceships and scene look Dev to get the proper Displacement and not have it chatter.

  • Creature FX

    Sony Pictures Imageworks

    November 2010 - July 2011

    Worked on “Arthur Christmas”

  • Grooming Creature FX

    ImageMovers

    May 2009 - October 2010

    Worked on “Mars Need Moms”
    ~Tested out new tools for grooming.
    ~created hair Grooms for multiple creatures and characters
    ~Helped to attain render and groom parameter optimizations dealing with various technical challenges on charters during simulation phase and during rendering stages for the grooms.
    ~Helped Look-Dev and Texture department on question arising on how to use Disney's proprietary paint program.
    ~Pre look/dev for 2 characters painting their color Textures using Disney's paint program. Apply and tweak Fur shader that was developed in-house by Look Dev department...
    Finished work on “Christmas Carol”
    ~Created grooms and hair Rigs for the rat and three women characters
    ~optimized rendering params for proprietary hair tools on scrooge and two women chars and ghost of tomorow.
    ~Test and provide feedback for proprietary tools.
    ~Ran hair sims for several shots.
    ~Debug oversan stereo comps.
    ~paint and roto fix the mighty dust buster using Nuke....

  • Cloth FX Lead

    Lucasfilm Animation

    October 2008 - April 2009

    Was Responsible for
    *Supervise and mentor a team.
    *Manage Shot/task allocation to artists.
    *Provide critiques to the team and help maintain a requested style.
    *Conduct shot reviews and shot approvals.
    *Maintain the pipeline.
    *Dynamics and cloth asset creation.

  • Lighting Creature FX

    Rising Sun Pictures

    March 2008 - September 2008

    Worked on Harry Potter " and the Half-Blood Prince"
    Started working on the Room Transformation Team, Was responsible of helping out determine the best approach in lighting and rendering the sequence and helping setup a base light rig. Was also responsible for the LookDev for an element within two unique shots in the sequence that were lit and rendered and final passes passed to compositing
    Moved on to helping out with several cloth shots setting up and running the simulation, Finally delivering sim'ed ellements to Lighting and or directly to be composited.
    Was also part of the Dumbledore hand team, worked on Track cleanup, light setup, technical animation. Was also responsible of lighting and rendering my own shots, and creating light comps for review to then be delivered as final elements to compositing.

  • Creature FX LookDev/ Lighting

    Framestore

    October 2006 - February 2008

    Worked on a TV Series Primeval 2
    * resposible for the fur, muscles, Lighting, Look Dev, Set extension, dynamics
    Worked on "Narnia Prince Caspian"
    *Fur creation and grooming for the Main Character.
    * Created the body fur face and chin fur for Aslan
    Worked on "Harry Potter and The Order Of The Phoenix
    *Helped create the Hair sim Pipeline to and from lighting dep.
    *Did a little regrooming and groom fixing.
    *Running simulation shots.
    *Train new commers to work with current hair/cloth sim pipeline.
    *Work on solving technical issues with Hair/cloth problems in renders.
    Worked on "Underdog"
    *Run cloth sims on a couple of shots.

  • Grooming Creature FX

    ScanlineVFX

    June 2006 - October 2006

    Worked on the full cg feature "Lissi und der wilde Kaiser"
    *Creating dynamic and static setup for Hair systems
    *Creating workflows and Mel scripts to improve combing of hair and dynamic
    setups
    *Make sure dynamic simulations work properly
    *Create dynamic solutions for accessories for characters using dynamics

  • Hair Setup/Technical Animator

    Eurocom

    February 2006 - June 2006

    Worked on "Pirates of the Caribbean 3" for xbox 360
    *rigging, Characters, Characters, setup.
    *Worked on Animation pipeline
    *Developed tools to help animators
    *Dynamic Hair Setup,
    *Created a setup for writing out cache files for hair sims

  • Lighting (Render and Compositing support)

    BFC "berliner film companie

    September 2005 - December 2005

    Worked On full Cg feature "Happily n' ever after"
    *Create Mattes for lighters and compositors.
    *Test out proprietary Tools and make sure
    they work correctly for lighters.
    *Make sure Shading networks are working
    correctly.
    *Mentor Lighters on new proprietary.
    tools that are pushed into the pipeline.
    *Insure proper render output.
    *Debug problematic lighting scenes.

  • Global support/ Documentation Support

    Alias

    April 2005 - September 2005

    Provide technical support for Alias’s
    international (Australia, England, France,
    Germany, and italy) customers in various
    maya features, specifically
    1] Mel scripting
    2] Rigging/animation
    3] Dynamics
    4] Rendering 7.0 and maya 6.5

  • FreeLance Character Rigger

    TRIXTER

    August 2005 - August 2005

    Created 30 custom rigs which were used on a german T.V. add .
    “Weltbild - Die Gobe Feier” (2005)

  • Creature FX LookDev Lighting Tracking

    Mokko Studio

    October 2004 - April 2005

    -Clean up scenes and debug problems that
    occured with rigging, animation, lighting
    and file referencing in maya.
    -Create Mel script for camera rig data
    export.
    -Create mel scripts and tools to aid artists
    in their day to day interaction with maya.
    -Research and develop new techniques for
    current projects and future projects.
    -Create full bug reports to be communicated
    with the respective software companies
    -Suggest possible methods in approaching
    compositing and lighting tasks.
    “The Fountain” (2006) Darren Aronofsky
    Technical Director
    Created a Mel script for exporting
    data to be used by a Camera Rig
    Water R&D
    “Cursed” (2005) Wes Craven
    VFX Consultant
    Descent” (2005) (TV) Terry Cunningham
    Technical Director
    Main role consisted of creating mel
    scripts. One of them used for
    “Mole” to aid artist in the
    lighting, animation and rendering of it.
    R&D full body skeleton, Fur, Muscles, Facial animation, Water dynamics.

  • Student

    Bournemouth University

    2003 - 2004

    MSC computer animation

  • FreeLance

    Freelance

    May 2001 - May 2003

    Created a very small company which I maintained and worked on freelance projects. During 2001-2003 worked in collaboration with two other artists. We created motion graphics and small commercials for local companies such as the Science Center, Universal Music Calgary.
    We were also commissioned in 2001 to create 10 10 Second animations for ARTRaGROUS an annual fashion show in Calgary.

Education
  • Alias certificaiton

    2005 - 2005
  • Bournemouth University

    2003 - 2004
  • Alberta College of Art and Design

    2001 - 2003
  • Art Institute of Fort Lauderdale

    2000 - 2002
  • Art Insitute of Colorado

    2000 - 2000
  • University of Guelph

    1998 - 2000
  • Mary Mount international school of rome

    1983 - 1998