I've been animating since before I knew how to write a résumé. I like it so much that I keep all my old high school animation awards on my LinkedIn profile, but that might just be because I have no hockey trophies to display on my mantle. Animation is the only team sport I'm co-ordinated enough to play.
I’ve survived the Arc Productions bankruptcy of 2016, I’ve animated on several CSA-nominated projects (and a winner as well), I’ve worked in television, film, VFX, and VR. I once also accidentally became a 3D arts teacher in Cambodia (check out the article on my LinkedIn). I love playing music, teaching art, and learning just about anything except math. Sorry math.
I've animated sentient robots, kung-fu masters, and plastic dolls. For me, jobs really don't get any better than that.
Work History
Animation Instructor
Conestoga College
January 2022 - Present
Kitchener, Ontario, Canada
Teaching post-secondary level animation to final-year students in Conestoga's
Capstone – Short Film class. Guiding students through video reference, blocking,
blocking+, spline, and polish passes. Skills: Mentoring · Storytelling · University Teaching · Animation · Teaching
Senior 3D Animator
Jam Filled
April 2022 - September 2023
Toronto, Ontario, Canada
Animating film-quality shots on a TBA project. Skills: Autodesk Maya · 3D · Animation · Character Animation · Computer Animation
Senior Animator
Elliott Animation
November 2020 - April 2022
Toronto, Ontario, Canada
Animation Instructor
Humber College
September 2020 - April 2022
Etobicoke, Ontario
Taught post-secondary level animation to students. Integrated online teaching/learning tools such as OBS, Blackboard Collaborate Ultra, Panopto, and Discord to give students a familiar (and professional) online presentation style whilst simultaneously delivering effective curriculum material. Skills: University Teaching · Animation · Character Animation · Teaching · Leadership
Lead 3D Artist
Mayburry Visualization
March 2020 - September 2020
Kitchener, Ontario, Canada
Animating in Maya, 3D Studio Max, Blender, and After Effects for various companies
including TVO and Red Rhino. I have done 3D tracking, visual effects, real-time
rendering, modelling, and created PBR materials. Whatever it takes!
3D Animator
Guru Studio
September 2019 - February 2020
Toronto, Canada Area
• Consistently met animation quota of 1200-1500 frames every two weeks
• Often took on extra shots to help other team members
• Was trusted with complicated, long, and multi-character shots
• This was initially a shorter contract, but I was extended for an extra month
3D Animator
Sinking Ship Entertainment
June 2018 - September 2019
Toronto, Canada Area
• Animated realistic creatures and objects to be composited onto live-action footage
• Created believable interactions between cg characters and live actors
• Reviewed footage with director to plan effective story-telling animation and confront technical hurdles early
3D Animator
Tangent Animation
February 2018 - May 2018
Toronto, Canada Area
• Established character behaviours to tell the story in a compelling way through acting and movement
• Handled both action-filled and serious acting shots in a variety of animation styles
• Worked closely with director and supervising animators to keep characters on-model
• Helped develop the emotional content of each scene through strong acting skills
• Supported team members creatively and professionally
• Animated in Blender in a production environment for the studio’s pipeline
3D Animator
Jam Filled
August 2016 - August 2017
Toronto, Canada
• Completed assigned shots in accordance with Director's overall vision
• Gathered suitable reference material from various sources
• Animated characters and props using Maya
• Attended all sequence Launches and Dailies to understand the Director and Animation Director's needs, and noted required revisions
• Revised shots as directed
• Ensured that all assigned shots were completed within required timelines
• Checked in with supervising animators regarding progress, and checked in with animation producer regarding tasks and available work
• Anticipated, communicated and troubleshooted any technical issues with assistance of key stakeholders
3d character animator
Arc Productions
July 2015 - July 2016
Toronto, Canada
Rusty Rivets (July 2015 – July 2016)
• Consistently met animation quota of 1500 frames every two weeks
• Regularly exceeded quota and took on extra shots (animation/blocking) to ensure others met quota
• Completed 3-week "Arc Academy" animation training to learn feature film style blocking, posing, and lip-sync as well as time management
• Reviewed episode leicas with director, identified potential issues and asked clarifying questions about shots
• Interpreted story boards and worked with scene prep files to create blocking
• Regularly worked with in-scene cameras to improve composition, framing, and camera movement
• Worked with lead animators and directors to animate shots to match the director and client's vision
• Completed all lead animator, director, and client retakes efficiently, on-time and to their vision
Barbie: Star Light Adventure (January 2016 – March 2016)
• Cleaned up and re-animated outsourced animation to fit film's quality and style
• Animated characters from block
Arts Instructor
The Button Factory
June 2014 - August 2014
Kitchener, Canada Area
• Taught art history to students in a hands-on environment
• Supervised students and made sure they were on the right track
• Organized and set-up classes and activities
• Assisted students of varying academic abilities, age groups, and cultural backgrounds
Peer Tutor
Humber College
January 2014 - April 2014
North Campus
• Worked with students of varying academic abilities, age groups, and cultural backgrounds
• Assisted student learners on individual basis and in groups
• Practice and reviewed previously taught material and identified and addressed areas of difficulty
• Provided helpful study and time management tips
• Tutored students in Autodesk Creation Suite and Adobe Master Collection software