Nil Lasquety is an experienced professional, specializing in Lighting and Compositing for 3D projects. Nil has worked with many different pipelines and projects of varying aesthetics.
Work History
Lead Lighting Artist
SPIN VFX
January 2023 - February 2024
Lighting Artist
SPIN VFX
November 2021 - January 2023
Toronto, Ontario, Canada
Lighting and Compositing Artist
Elliott Animation
March 2021 - November 2021
Toronto, Ontario, Canada
Freelance LRC Artist
Snowball Studios
January 2021 - July 2021
Toronto, Ontario, Canada
Lead Compositor
Guru Studio
June 2020 - March 2021
Toronto, Ontario, Canada
Projects: Abby Hatcher Season 2
3d Compositor
Guru Studio
May 2018 - June 2020
Toronto, Canada Area
Projects: True and the Rainbow Kingdom Season 3&4, Original 5s (Abby Hatcher and Paw Patrol Web Shorts)
3D Compositor
Guru Studio
September 2019 - June 2020
Toronto, Ontario, Canada
Project: Original 5s
lighting artist
Awesometown Entertainment
November 2017 - April 2018
Toronto, Canada
Project: Ice Princess Lily
Compositor
Snowball Studios
May 2017 - November 2017
Project: Barbie Dreamtopia
Element QC Artist
Stereo D
September 2016 - May 2017
Toronto, Canada Area
Multiple Projects
Shot Finaling &Character; FX Artist
Arc Productions
June 2016 - August 2016
Toronto, Ontario, Canada
Artist Apprentice
Nina Haggerty Centre for the Arts
May 2014 - September 2014
Edmonton, Canada Area
• Mentor and assist the Centre’s artists in the progress of their own personal projects
• Work closely with the Centre’s artists as a technician to help accomplish artist goals through technology
• Work with Paul Freeman, Centre’s Art Director, to learn skills and techniques to benefit future career in Arts.
• Key Accomplishment:
- One of the select 6 artists whose works were showcased at the Nina Haggerty Art Gallery on August, 2014
Lead Designer
Angry Tomaat
September 2013 - December 2013
Edmonton, Canada Area
• A University of Alberta, Computing Science Course game. Collaborating with a diverse interdisciplinary team to create a game from concept to gold release.
• Provide in-game art assets (illustrations and models) and directed the game's teaser trailer.
• Incorporate an overall design solution and aesthetic to the game.