Nigel Broad

Nigel Broad

Senior FX Artist / 21 yrs

Los Angeles, CA

Hire Me

Digital Artist

Dungeons & Dragons: Honor Among Thieves (2023)

Visual Effects Artist

The Lord of the Rings: The Rings of Power (2022)

VFX Artist

Spider-Man: No Way Home (2021)

Visual Effects Artist

Boss Level (2021)

FX Artist

The Mandalorian (2019)

FX Artist

Black Lightning (2018)

VFX Artist

Call of Duty: Infinite Warfare (2016)

FX Artist

Supergirl (2015)

FX Artist

The Flash (2014)

FX Artist

Cloudy with a Chance of Meatballs 2 (2013)

FX Artist

The Smurfs 2 (2013)

FX Artist

Oz the Great and Powerful (2013)

FX Supervisor

Despicable Me: Minion Mayhem (2012)

FX Artist

G-Force (2009)

Character Technical Director

Scooby-Doo (2002)

FX Artist

The Sum of All Fears (2002)

FX Artist/Technical Director

The Sum of All Fears (2002)

Pre-Visual Artist

Mission to Mars (2000)

Senior Animator

Everest (1998)

Anaconda (1997)

CG Artist/Technical Director

Marvin the Martian in the Third Dimension (1996)

CG Artist/Technical Director

Judge Dredd (1995)

FX Artist

Candyman (1992)

Character Technical Director

Scooby Doo

Animator

The Substitute Teacher

Animator

Kirin Beer

Work History
  • FX Artist

    DreamWorks Animation

    January 2023 - July 2023
    Glendale, CA
  • FX Artist

    Industrial Light & Magic

    January 2022 - July 2022
    Los Angeles, CA
  • Lucasfilm

    January 2022 - July 2022
  • FX Artist

    Digital Domain

    August 2021 - November 2021
    Los Angeles, CA

    Spider-Man: No Way Home

  • FX Artist

    FuseFX

    May 2021 - July 2021
    Los Angeles, CA
  • Houdini FX artist

    Zoic Studios

    August 2019 - August 2019
    Culver City, California, US
  • FX Artist

    Encore VFX

    May 2018 - June 2019
  • FX Artist

    Encore VFX

    May 2018 - June 2019
  • FX Artist

    Encore VFX

    May 2018 - June 2019
  • Houdini FX artist

    Encore VFX

    May 2018 - May 2019
    Burbank, CA
  • VFX Artist

    CBS Digital

    December 2017 - December 2017
  • FX Artist

    CBS Television Studios

    September 2017 - November 2017
    Greater Los Angeles Area

    Created destruction and liquid (ocean) sims in Houdini for TV.

  • Houdini FX artist

    CBS Digital

    September 2017 - October 2017
  • Editor

    macProVideo.com

    January 2017 - August 2017
  • Previs Artist

    The Third Floor

    November 2016 - December 2016
  • Previs Artist

    The Third Floor

    November 2016 - December 2016
    Hollywood, CA
  • VFX Artist

    Pixomondo

    October 2016 - October 2016
    Greater Los Angeles Area
  • FX TD

    Picture Shop

    August 2016 - September 2016
    Burbank, CA
  • FX Artist

    Picture Shop

    August 2016 - September 2016
    Greater Los Angeles Area
  • FX Artist

    The Mill

    May 2016 - June 2016
    Los Angeles, California

    Provided Houdini-based FX for commercials.

  • VFX Artist

    Electric Theatre Collective

    January 2016 - February 2016
    Greater Los Angeles Area

    Houdini-based FX for Comcast commercial

  • FX/CFX Artist

    Duncan Studio

    September 2015 - November 2015
    Greater Los Angeles Area


    Provided Maya-based FX, including volumetric clouds, fog & mist, for an animated movie teaser.

  • FX Artist

    Stargate Studios

    July 2015 - August 2015
    Greater Los Angeles Area
  • FX Artist

    The Mill

    February 2015 - April 2015
    Los Angeles, CA
  • FX Artist

    The Mill

    January 2015 - March 2015
    Los Angeles, California


    Provided Houdini-based FX for commercials.

  • Producer/Digital Educator

    macProVideo.com

    October 2009 - January 2015
    Greater Los Angeles Area

    Produce and author digital courseware for audio- and visual-based (3D) artists.

  • FX Artist

    Sony Pictures Imageworks

    November 2012 - August 2013
    Los Angeles, California

    Provided Houdini-based FX for:
    "Oz the Great and Powerful"
    "Smurfs 2"
    "Cloudy with a Chance of Meatballs 2"

  • FX Supervisor

    Reel FX

    December 2011 - June 2012
    Dallas/Fort Worth Area

    Supervised a team of Houdini-based FX artists and provided Houdini-based FX for Universal's "Despicable Me: Minion Mayhem", a major animated ride film and 2012 Annie Award winner (Best Animated Special Production).

  • Tech Consultant

    NBCUniversal

    April 2010 - April 2011
    Greater Los Angeles Area
  • FX Artist

    Sony Pictures Imageworks

    March 2009 - July 2009
    Los Angeles, California


    Provided Houdini-based FX for "G-Force".

  • Composer

    LikeMinded Music

    December 2008 - March 2009
    Greater Los Angeles Area
  • QA Engineer

    Apple Inc.

    July 2002 - December 2008
    Greater Los Angeles Area

    Software QA engineer in test for Apple Shake, Motion, Final Cut Pro and Logic Pro.

  • FX Artist/Character TD

    Rhythm & Hues Studios

    August 2001 - July 2002
    Greater Los Angeles Area

    Provided Houdini-based FX for the movie "The Sum of All Fears".
    Provided skin, muscle, hair and fur simulations using Maya and Voodoo (R&H in-house software) for the movie "Scooby Doo".

  • Senior Animator

    Encore VFX

    March 2001 - June 2001
    Greater Los Angeles Area

    Provided Maya-based FX and animation for the TV shows Charmed and Ally McBeal.

  • Senior Animator

    Atomix, Inc.

    October 1994 - March 2001
    Greater Los Angeles Area
Education
  • Hall Mead

    1983 - 1985