nicolas landron

nicolas landron

Lead Programmer / 28 yrs

Montréal, Canada

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Work History
  • Lead programmer

    Ubisoft

    June 2011 - Present

    AI middleware

  • AI Architect

    Ubisoft

    January 2011 - May 2011

    Killer Freaks from outer space

  • AI team lead

    Ubisoft

    June 2010 - December 2010

    Ghost Recon Future Soldier

  • Lead programmer

    Ubisoft

    December 2008 - May 2010

    undisclosed project xbox360/ps3 - cancelled

  • Lead programmer

    Pyro Studios

    June 2007 - October 2008
    Madrid, Spain

    Planet 51 : the game - Xbox360 / PS3

  • Lead tools

    Pyro Studios

    April 2006 - May 2007

    in-house technology

  • Programmer

    Ubisoft

    September 1996 - March 2006

    latest games :
    Red Steel - Wii
    Killing day - PS3 -cancelled
    Splinter Cell pandora tomorrow - PS2
    XIII - Xbox (lead)

Education
  • Ingénieur in Electronique, Informatique

    École Supérieure d'Électronique de l'Ouest

    1990 - 1995