NIck Loizides

NIck Loizides

VFX Supervisor / 13 yrs

Los Angeles, CA

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Previs Artist

Guardians of the Galaxy (2014)

Lighting Artist

Foodfight! (2013)

Lighting

Premium Rush (2012)

Digital Environments Artist

Tekken (2010)

Modeler

The Sorcerer's Apprentice (2010)

Modeler

Gentlemen Broncos (2010)

2012 (2009)

Modeler

G-Force (2009)

modeler

Terminator Salvation (2009)

Environmental Artist

All-Pro Football 2K8 (2007)

Environmental Artist

NBA 2K7 (2006)

Visual Effects Artist

The Strange Case of Dr. Jekyll and Mr. Hyde (2006)

Character Modeler

Barnyard (2006)

3D Lighter / Model Maker / Texture Artist

Stay Alive (2006)

modeler

Duplicity (2005)

Work History
  • Owner - Creator

    MESHWORX

    2006 - Present

    Content creator for the virtual world of Second Life.

    Designing, modeling, UVs, texturing/shading, Lighting and Render/baking.

    Furniture and high end buildings, interiors and exteriors.

    Flickr link: https://www.flickr.com/photos/84242583@N08/

  • CG Supervisor

    Rocket Studio

    November 2010 - March 2018

    everything CG

  • Previs Environmental Artist

    Marvel Entertainment

    January 2013 - February 2013

    Guardians of the Galaxy (feature film)

    Duties:
    modeling, textures, uvs, shot layout, previs

  • CG artist

    Logan

    February 2011 - February 2011

    PREMIUM RUSH (Feature Film)

    Duties:
    Lighting (some modeling and texturing)

  • CG Artist

    Motion Theory

    January 2010 - December 2010

    TV Commercials:

    Duties:
    Modeling, UV Mapping and Texturing

  • CG Artist

    Look Effects

    April 2009 - September 2009

    Tekken (Feature Film)

    Working with the Art Director to create the design and layout of the Tekken city model.

    Duties:
    Modeling, Texturing and Lighting. Camera animation

  • modeler

    Asylum Visual Effects

    November 2008 - February 2009

    Feature Films / Commercials.

    Duties:
    Modeler UV layout.

    Projects worked on:
    Terminator Salvation, Duplicity, Sorcerer's Apprentice, Gentleman Bronco, Gforce Movies and a commercial for Hershey's Kisses...

  • CG Artist

    Rednavel Flmworx, inc

    2009 - 2009

    Once Fallen (Feature)

    Duties:
    Modeling, Tracking, particles, Animating, Compositing.

  • VFX supervisor

    Dead Man’s Bluff

    2009 - 2009

    Dead Man’s Bluff (Short)


    Duties:
    Design, Modeling, Texturing, Animating, lighting and Rendering

  • CG Artist

    Rocket Studio

    May 2008 - August 2008

    Create CG elements for print commercials and TV commercials.

    Duties:
    Modeling, texturing, lighting and rendering automotive, electronics and environments.

  • CG Artist

    Uncharted Territory

    April 2008 - May 2008

    2012 (Feature Film)

    Duties:
    Environment modeler.

  • CG artist

    Ring of Fire Studios

    March 2008 - March 2008

    TV Commercials:

    Duties:
    Modeling, Texturing and Lighting. Camera animation

  • 3D Artist

    Proof Inc

    January 2008 - February 2008

    ENI (TV Commercial)


    Modeling, UV layout, and texturing (Softimage XSI)

  • Lead Artist

    Duck Studios

    October 2007 - January 2008

    TOY STORY, the musical:

    To Re-create 3D Environments from the original Pixar movie.
    Client: Disney Creative Entertainment

    Duties:
    Modeling, UV Layout, Texuring, Lighting and Rendering.

  • CG Artist

    Mind Over Eye

    2008 - 2008

    Hot Wheels (TV Commercial) and Nestle Cafe Prego Italian Coffee (TV Commercial)


    Duties:
    Environment modeling, texture, lighting, rendering using Mental Ray and After Effects compositing.

  • CG Artist

    Hydrogen Whiskey Studios

    2008 - 2008

    Saints Row II (Cinematic)

    Duties:
    Environment Modeling, Texturing, lighting and Rendering

  • Compositing / Rotoscoping

    Heartwood 3D

    November 2007 - November 2007

    The New Dallas Cowboys Stadium

    3D views and fly though of the new stadium before it was built.

    Duties:
    Removing background elements in an aerial sequence

  • Lighting

    Threshhold

    September 2007 - October 2007

    Food Fight (Feature Film)

    Duties:
    Setting up scene and Lighting it.

  • Environment Modeler, Texture artist

    PowderKeg

    June 2007 - September 2007

    Star Trek theme ride

    Duties:
    Design, Modeling, UV Layout, Texturing.

  • 3D Environment Modeler, Texture Artist

    Visual Concepts

    March 2006 - June 2007

    3 AAA Game Titles:
    NBA & All Pro Football - next gen games, PS3 XBox 360

    Duties:
    Environment modeler, UV Layout, texture and lighter (Maya)

  • Compositing / Rotoscoping

    Heartwood 3D

    December 2006 - December 2006

    The New Dallas Cowboys Stadium.

    Duties:
    Compositing and adding crowds, signage and fireworks

  • Environment Modeler, Generalist

    Pixel Liberation Front

    March 2005 - September 2005

    SUPERMAN RETURNS (Feature Film) and STAY ALIVE (Feature Film)

    Duties:
    Environment Modeler, Props Modeler, Texture, D3 Lighter (Softimage XSI)

  • Character Modeler

    Omation

    January 2004 - March 2005

    “THE BARNYARD” (Feature Film)

    Duties:
    Character Modeler, Blend Shapes, Hair/Fur (Softimage XSI)

  • Art Director

    Dare To Be Great

    2005 - 2005

    MASARATI” Birdcage Promo DVD for Masarati, Motorola and Pininfarina

    Duties:
    Car Modeler, Textures, Lighter, Camera Layout

  • Animatic Compositor

    Omation

    January 2004 - May 2004

    The Barnyard (Feature Film)

    Duties:
    Composite 2D storyboards in Photshop and then After Effects with animation to demonstrate movement and timing for editorial.

  • Co-Art Director - Dirk Derby

    Nicktoonz - O Entertainment

    2004 - 2004

    Co-Art Director - “Dirk Derby” a 2D animated TV Show - O Entertainment / Nicktoonz

    Duties:
    Art Direct and design scenes.

Education
  • Saddleback College

    1989 - 1991
  • Meridian School- SIR JOHN CASS SCHOOL OF ART, Lond

    1974 - 1983