Digital Matte Painting. 2.5D projections, shot finishing in Nuke and digital matte painting in Photoshop.
DMP / Environment TD
Double Negative
July 2017 - September 2020
London, England, United Kingdom
Digital Matte Painting and Environment generalist work. Awareness of 2.5D projections, shot finishing in Nuke and digital matte painting in Photoshop. Has contributed DMP to:
- Tenet
- Bond: No time to die
- Infinite
- Fast & Furious 9
- Avenger’s: Endgame
- Venom
- Avengers: Infinity War
- Dunkirk
- Mission Impossible: Fallout
- Pacific Rim: Uprising
- Fast and Furious: Hobbes and Shaw.
Modeller / Build TD / 3D artist
Double Negative
2008 - July 2017
Modelled environments, humans, creatures, vehicles and props in high poly and low poly contexts for film and Tv as well as VR, Unreal engine, Pre-vis, Post-vis, a ride and for Feature Animation. My creature work is informed by regular lifedrawing and Scott Eaton’s 'Anatomy and digital figure sculpting course’. Has Build lead experience though tends to request artist work where possible.
Has created assets for:
- Bohemian Rhapsody
- Doctor Who TV Show
- Justice League
- Thor Ragnorok
- Inferno
- Miss Peregrine’s home for Peculiar Children
- Max
- Exodus: Gods and Kings
- Godzilla
- Divergent
- Thor: The Dark World
- Fast & Furious 6
- Total Recall
- John Carter
- Harry Potter and the Deathly Hallows: Part 2
- Green Zone
- The Boat that Rocked.
3D Artist
Creative Assembly
September 2006 - February 2008
Horsham, England, United Kingdom
Modelled and textured a variety of assets for AAA computer game 'Empire: Total war'.