My name is Nelson Yih Cherng Tay. I mainly focus on high-res and detailed models. My work includes all organic and non-organic modeling and texturing for the feature film, animated film, and a next-gen game. I am an artist who really has passion and love working on computer-generated imagery. Additionally, I have seven years of experience in using Maya software and five years using ZBrush. Last, I am comfortably able to do photo-realistic and stylized art.
Work History
3D CGI Render Artist
i4Color Inc
December 2020 - Present
Xizhi District, New Taipei City, Taiwan
3D Modeling, UV unwrapping, Shading & Texturing, Lighting & Rendering, Photoshop & Illustrator editing on various brands of 3D packaging products. CAD files experienced.
Product brands in alphabetical order:
Brita, Burt’s Bees, Clorox, Ever Clean, Formula 409, Fresh Step, GLAD, Hidden Valley Ranch, Kingsford, NeoCell, Rao's, REBBL, Scoop Away.
Freelance Texture Artist (Remote)
Cloudburst Room Escape, Inc
February 2018 - Present
For gaming and Mobile App. platforms.
Create photo-realistic texture maps for game assets (Environment and props).
3D Artist
Freelance
December 2016 - Present
Design and create 3D logo.
Modeling photo-realistic ornament models for 3D printing and 3D cutting.
3D CGI Render Artist
i4Color Inc
May 2019 - December 2020
Oakland, California, United States
3D Modeling, UV unwrapping, Shading & Texturing, Lighting & Rendering, Photoshop & Illustrator editing on various brands of 3D packaging products. CAD files experienced.