• Building the rigs for characters and creatures
• Tool and module development, scripting with Python
• Building the rigs for digi-doubles, vehicles, and props
• Projects: KAOS, True Detective: Night Country, Nautilus, Frameless, Forsaken, The Family Plan
Key Rigging Artist
MPC
April 2022 - April 2023
London, England, United Kingdom
• Building the deformation rigs for characters
• Building the body and the facial puppet rigs for characters
• Prop and environmental rigging for previz
• MEL scripting
• Project: Snow White
Character TD
anima istanbul
July 2021 - February 2022
Istanbul, Turkey
• Building the character and the prop rigs for TV commercials.
• Maintaining the character rigs for "mini anima", a Youtube Kids channel.
• Projects: Turkcell, QNB Finansbank, Beko, Pinar, Ozmo, Tat, Baymak.
Rigger
GFDS Global Future Designs and Solutions Inc.
March 2019 - July 2021
Ankara, Turkey
• Building the rigs for characters, props, and vehicles in realistic and cartoony styles.
• Creating tools and writing scripts in Python to help my teammates and speed up my rigging workflow.
• Exporting the rigs to game engines for several VR/AR projects and real-time rendering.
• Projects: Aselsan, Havelsan, Turkish Aerospace Industries, Vestel, Otokar, Oxivo.
Education
Bachelor of Arts - BA in Radio, Television and Cinema