Worked on 4 animated movies, doing layout in maya and exploring lighting and motion fx for cinematography.
Senior 3D Generalist
NDIGITEC (Namma Int'l Digitec FZ LLC)
October 2014 - February 2018
Dubai, United Arab Emirates
Grew from Mid-Level Artist to Senior 3D Generalist while working at NDigitec. Had the opportunity to work on TVCs, motion graphics, pitch graphics, Unreal Engine demos, a UNICEF campaign to catch predators using a virtual avatar of a child, and a viral video featuring an Armenian internet "celebrity".
- In collaboration with directors and producers, I created previz, camera animations, layouts and scene compositions on almost entire projects.
- Mostly worked with Arnold, Maya, Houdini, Fusion and Nuke. Sometimes finding solutions to technical problems like creating water fountain without sim, or loopable cloth sim, or streamlining the team’s collaborative workflow, or setting up Deadline for everyone.
- By working closely with Head of CGI and Pipeline TD, I tested new tools, learnt new software and skills to implement into production, and pitched new ideas for workflow improvement.
- In the absence of the head of CGI, I was team lead on several projects and shots.
- Learnt Houdini, Marvelous Designer and Substance Designer and Painter on my own time in order to help with the projects and enhance workflow.
3D Generalist
Real Image TV Production
February 2012 - June 2014
Dubai, United Arab Emirates
Entry level artist at first, but quickly learnt to track, composite, simulate, and handle projects independently.
- Worked on 2D and 3D CGI TVCs, short films, motion graphics, titles and intros, mobile and desktop app videos, and corporate presentations.
- 3D tracked close to 100 shots; Lit and rendered with mentalray, Arnold; Composited in After Effects and Nuke; Handled 1000 layer projects in After Effects; Did basic cloth simulations, particle dust simulations, R&D and look development.
- Writing MEL scripts to automate simple but tedious processes.
- Working with Maya’s nHair system to create reusable hairstyles.
3D Artist and Graphic Designer
Freelance
April 2010 - November 2011
Ident: COFA, UNSW, Sydney - COFA Annual 2011 - 00:35 - Nov 2011
– Lighting, rendering, and dynamics + technical support.
Short Film: Routine Maintenance - 02:37 - Feb - June 2011
– Awarded Best CGI Animation at the COFA Annual 2011 Graduate Screening at The Ritz Cinema, Randwick, in November 2011. I helped design, model, texture, light and render all sets and environments from scratch.
Short Film: Three Solo Systems - Graduating Project - 04:25 - July - Nov 2010
– One man army. Did everything from concept to final delivery.
– The short film was screened at the following places in Sydney, Austraila: Eye of Newt Film Festival in Newtown (April 2014), Big Day Out Music Festival (January 2011), and COFA Annual 2010 Graduate Screening at Carriageworks (December 2010).