Nasheet Zaman

Nasheet Zaman

Lighting TD / Director / 18 yrs

Los Angeles, CA

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Visual Effects Artist / Visual Effects Supervisor

Confessions of an Exorcist (2020)

Visual Effects Supervisor

Escape Plan: The Extractors (2019)

Key Lighting Artist

Tarzan & Jane (2017)

Writer/Director/Co-Founder

One Per Person (2016)

Key Lighting Artist

Trollhunters (2016)

lighting artist

Moana (2016)

Key Lighting Artist

Barbie: Star Light Adventure (2016)

Lighting Artist

Ice Age: The Great Egg-Scapade (2016)

Key Lighting Artist

Dragons: Race to the Edge (2015)

Lighting Artist

Big Hero 6 (2014)

Lighting Artist

Frozen (2013)

Frozen (2013)

Compositor

Life of Pi (2012)

Lighting Artist

Wreck-It Ralph (2012)

Compositor

Alvin and the Chipmunks: Chipwrecked (2011)

Lighting TD

The Smurfs (2011)

Technical Director, Look Development and

Tangled (2010)

G-Force (2009)

Lighting & Compositing ATD

G-Force (2009)

Lighting & Compositing ATD

Speed Racer (2008)

3D Color & Lighting

Beowulf (2007)

Tangled Pantene Pro V

Work History
  • Lecturer

    Purdue University

    August 2019 - May 2020
  • VFX supervisor

    Ohio Film Group

    May 2017 - March 2019
    Columbus, OH

    - Managing and overseeing all Visual Effects (VFX) operations
    - Supervising, training, and recruiting artists
    - Ensuring delivery of high-quality shot work
    - Working with Director of Technology to build and optimize VFX/CG pipeline
    - Interfacing with clients regarding bids for film, television, and advertising projects
    - Working with company leadership to develop strategies for studio growth

  • Lighting Artist

    Walt Disney Animation Studios

    August 2016 - October 2016
    Greater Los Angeles Area

    Moana Marketing

  • key lighter

    Arc Productions

    September 2015 - July 2016
  • Writer / Director / Co-Founder

    Traceback Studios

    October 2010 - July 2016
    Greater Los Angeles Area

    Co-Director and Writer for the independent animated short "One Per Person." (2013)

    Additional Responsibilities:
    -Story
    -Modeling Supervisor
    -Character Modeler
    -Generalist TD
    -Recruiting & Artist Management
    -Production

  • Lighting Artist

    Walt Disney Animation Studios

    April 2012 - November 2014
    United States


    Wreck-It Ralph (2012)
    Frozen (2013)
    Big Hero 6 (2014)

  • Compositor

    Rhythm & Hues Studios

    August 2011 - March 2012

    Alvin and the Chipmunks 3

    Life of Pi

  • Lighting TD

    Sony Pictures Imageworks

    January 2011 - June 2011


    The Smurfs

  • Technical Director, Look Development and Lighting

    Walt Disney Animation Studios

    July 2009 - October 2010


    Tangled

    Worked closely with department leads, the software team, artists, and other TDs to help build an efficient new lookdev and lighting pipeline. Developed tools and UIs for material transfer, element commits, queue rendering, PTC-based hair occlusion setups, aov bookmarking, and foliage optimization. Lighting & compositing for 15 shots, several publicity stills, and a commercial for Pantene Pro V. Created hi-res final renders of shots lit in lo-res, troubleshooting and addressing artistic notes as needed.

  • Lighting & Compositing ATD

    Sony Pictures Imageworks

    February 2007 - June 2009


    G-Force

    Lighting and Compositing to integrate CG elements into high-dynamic range imagery. Finaled 36 shots. Designed artist-friendly tools to automate common tasks, including shot setup, HDRI-based light rig creation, lookdev checks, compositing template generation, shadow and aov assignment.



    Speed Racer

    Set up 3D projections of matte paintings. Developed workflows for speedy, efficient updates.



    Pipeline Education Tutorial Project

    The goal of the PET project was to give employees in all departments access to information and tutorials for all stages of the production pipeline. Tasks: Tested and updated tutorials. Presented ideas for optimizing the website.



    Beowulf 3D:

    Lighting and compositing of stereoscopic shots, using a combination of re-projection, warping, and re-rendering methods. Provided technical support to lighters. Implemented Python and shell scripts to streamline pipeline tasks.

  • Teaching Assistant

    Cornell University

    August 2004 - 2006


    Taught weekly sections of Intro to Animation courses, prepared tutorials, evaluated student work, advised teams. Prepared Cyberware scans.
    Fall: Students worked individually to produce a 30 second animation in 3D Studio Max.
    Spring: Students worked in teams to produce a 3-5 minute animation in Maya.

  • Summer Intern

    Sony Pictures Imageworks

    June 2004 - August 2004


    Implemented Pixel Probe for Compositing Software. Tinted Pre-Visualization models for layout. Tested character rigging scripts. Completed training program: Lighting, MEL Scripting, Storyboarding, Life Drawing

Education
  • Cornell University

    2004 - 2006
  • Cornell University

    2000 - 2004