Narendra Kumar Vadapalli

Narendra Kumar Vadapalli

Pipeline Design/Develop/Vision

Supervisor Pipeline TD / 18 yrs

Vancouver, Canada

Hire Me

Lighting Technical Director

peter rabbit (2018)

Lighting Technical Director

The Master (2016)

Pipeline TD

Playmobil: The Missing Piece (2019)

Pipeline TD

Peter Rabbit

Pipeline Technical Director for Lighting

The Lego Ninjago Movie (2017)

Pipeline Technical Director for Lighting

The Lego Batman Movie (2017)

Department Technical Director for FX

The Boss Baby (2017)

Department Technical Director for FX

Kung Fu Panda 3 (2016)

Department Technical Director for FX

Penguins of Madagascar (2014)

Department Technical Director for Animation

Mr. Peabody & Sherman (2014)

Department Technical Director for Animation

Rocky and Bullwinkle (2014)

Department Technical Director for Animation

Dragons: Riders of Berk (2012)

I am https://www.narenvadapalli.com/ working as a principal consultant for Pipeline Software Design/Development at https://www.skynettechltd.com/ working with different clients
Work History
  • Lead Site Reliability Engineer - Consultant

    Spire Animation Studios, Inc.

    June 2022 - Present
    Surrey, British Columbia, Canada

    - Responsible for designing and developing the pipeline/workflows for managing the VMs/Servers on the Cloud (Coreweave) using IaaC principles at the core
    - Automating the Software installation in the Windows VMs during provisioning using Cloudbase solutions (CloudInit module) and Powershell scripting
    - Developed FullStack web apps that help with the management of Infrastructure on the cloud
    - Designing and Developing the Asset Database on Couchbase DB (Capella) along with the migration of existing data on MySQL server

  • Founder / Director / Principal Consultant

    Skynet Technology Ltd

    July 2021 - Present
    Surrey, British Columbia, Canada

    Boutique Software Maker. Specialized in Software Consulting/Contract services with an expertise in Animation/VFX, Automation, DevOps, Python, Full-Stack Web Development (React/Vue3, TailwindCSS, AWS Amplify. Flask/FastAPI)

    TL;DR Have an idea and don't know how to design,build and execute the software for product development, just reach out !

  • Consulting Lead Site Reliability Engineer

    Spire Animation Studios

    September 2021 - March 2023
    Vancouver, Canada
  • Software Engineer

    Parallel Domain

    February 2020 - September 2021
    Vancouver, Canada Area
  • Senior Pipeline TD

    Bardel Entertainment

    July 2018 - February 2020
    Vancouver, Canada Area

    Part of the Core Pipeline Team. Responsible for the design decisions of the new pipeline/workflows to support a low end feature/high end episodic animated productions happening at the studio. Also responsible for mentoring the team in terms of best practices in Software Development and making sure that they are executed as per guidelines

  • Chief Pipeline TD

    ON Animation Studios

    October 2017 - June 2018
    Montréal, Canada

    - Leading the Pipeline Team and also supervising the Wrangling team at the Studio
    - Overseeing the Pipeline needs across all the departments in the studio
    - Developing the core pipeline modules for usage across the studio
    - Front end departments (Previz/Layout/Animation) toolchain development
    - Pipeline development from scratch for FX department
    - Pipeline development for Comp and Lighting departments
    - Developed Batch Rendering system using Guerilla Renderer

  • Pipeline Technical Director for Lighting

    Animal Logic

    January 2016 - July 2017
    Sydney, Australia
  • Department Technical Director for FX

    DreamWorks Animation

    July 2013 - December 2015
    Bengaluru Area, India

    Working as a Department Technical Director for FX for the feature "Penguins of Madagascar". Day to day duties involve the development of Pipeline tools for FX artists. Debugging issues related to Pipeline flow as well as HOUDINI. Knowing the dependencies with immediate departments Lighting and Animation/Character Effects/Crowds.

  • Department Technical Director for Animation

    DreamWorks Animation

    February 2012 - December 2013
    Bengaluru Area, India

    Working on CG Animation feature films like already announced Mr. Peabody and Sherman as an Animation Technical Director. Typical duties involves Animation pipeline maintenance, upgrading/creating new features in the pipeline, Writing scripts, Helping out artists in debugging on the production issues. Past projects include DreamWorks Dragons Riders of Berk, the TV series for Cartoon Network (Episodes: 2,4,10 and 12)

  • Graduate Student in Computer Graphics and Game Technology

    University of Pennsylvania

    September 2010 - December 2011
    Greater Philadelphia Area

    Learned the concepts of Computer Graphics in first semester (Thanks to Dr.Norm Badler and Dr.Stephen Lane). Created scene graphs, Volumetric rendering of clouds, Motion Capture, worked with motion builder. "under the hood" technology in Computer Animtion. Learned to develop 3D models in Maya (Thanks to Scott White). In the second semester I worked on Physically based animation (Jello cube, smoke simulations, Rigid Body SImulations, Thanks to Joe Kider). Advanced Topics in Computer Graphics made me go through a lot and lot of SIGGRAPH papers, which provided insight in to the happenings in the industry. Computer Animation in Fine Arts is a fun way learning about "movement", principles of animation and applying them to a 10 sec-20 sec short films. Final semester was to develop a game from scratch in Unity 3D game engine through a series of small game development tasks along with

  • CG Software Engineer - Summer Intern

    EA Sports

    May 2011 - August 2011
    Orlando, Florida Area

    Internship in Graphics Solutions, Internal Tools and Pipelines for Core Football Graphics Team

  • Lead Software Engineer

    Samsung India Software Operations

    September 2007 - July 2010
    Bengaluru Area, India

    Worked in Embedded software team which develops CDMA mobile applications for USA Tier-2 CDMA carriers. Responsible for the development and maintainance of MP3 Player application front end. Performed several IOTs in messaging and browser modules.

  • Software Engineer

    Motorola India Pvt Ltd, Bangalore

    May 2006 - September 2007
    Bengaluru Area, India

    Responsible for the performance and bug fixing of the BREW PEK module. Validation and fixing of all the BREW APIs as per the carrier specific requirements and device data sheet submitted to the Qualcomm.

Education
  • Master of Science in Computer Graphics and Game Technology

    University of Pennsylvania

    September 2010 - December 2011
  • Bachelor of Technology in Electronics and Communication Eng

    National Institute of Technology Warangal

    September 2002 - May 2006