Fatshark has been contracted to do some design consultation and porting work for Mojang and Oxeye Studios' upcoming 2D action platforming game, Cobalt.
- I advise on SP and MP mode design, balance, console considerations, UI, etc.
- I also make SP and MP maps as part of our contract.
- Handling the Fatshark and Oxeye teams' schedules, TCR and TRC checks, localization, and other such project management duties.
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(XBLA/PSN/PC) Unannounce
Game Designer/Producer/PR & Marketing Manager/Business
Taleworlds Entertainment
2009 - September 2011
Ankara, Turkey
Mount & Blade: Napoleonic Wars -- Producer:
Was the game's producer & handled the development team Flying Squirrel Entertainment.
I also pitched & got approval for this successful project at Taleworlds & to Paradox.
Mount & Blade: With Fire and Sword -- Producer & Designer:
Was the project manager and did marketing, pr, game balancing, MP mode designing, and Steam achievements.
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Mount & Blade: Warband -- Design, Marketing/PR, Community:
Level design, marketing/pr, random tasks like Steam achievements & organizing DLC updates & community events.
PC Gamer had us write a Dev Article back in 2010 https://tinyurl.com/y74c2n8b , Thanks Evan!
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Mount & Blade 2 -- Designer:
Was one of 3 main game designers on this hugely anticipated sprawling RPG.
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Unannounced Projects -- Designer:
Can't talk about the unannounced project, but I worked on them as game designer.
Other Duties at Taleworlds:
- Handled communications w/business partners & publishers,
- Contributions to overall business development.