Natalie Conliffe

Natalie Conliffe

Mid-level Texture Artist / 14 yrs

Toronto, Canada

Hire Me

Texture Artist

Bad Boys for Life (2020)

Texture Artist

Logan (2017)

VFX Artist

Nirvanna the Band the Show (2017)

Visual Effects Artist

In Time (2017)

Texture Artist

Max Steel (2016)

Texture Artist

Ben-Hur (2016)

Texture Artist

The Shallows (2016)

Texture Artist

The Conjuring 2 (2016)

Texture Artist

Allegiant (2016)

Texture Artist

The Revenant (2016)

Texture Artist

Poltergeist (2015)

Texture Artist

Avengers: Age of Ultron (2015)

Texture Artist

Into the Woods (2014)

Digital Artist

Pompeii (2014)

Texture Artist

Divergent (2014)

Digital Artist

RoboCop (2014)

Texture Artist

47 Ronin (2013)

Visual Effects

The Secret Life of Walter Mitty (2013)

Digital Artist

Jack the Giant Slayer (2013)

Visual Effects Artist

The Twilight Saga: Breaking Dawn - Part 2 (2012)

Texture Artist

The Beet Party (2012)

Visual Effects Artist

Abraham Lincoln: Vampire Hunter (2012)

Digital Artist

The Darkest Hour (2011)

Visual Effects Artist

The Twilight Saga: Breaking Dawn - Part 1 (2011)

Visual Effects

Final Destination 5 (2011)

3D Texture & Lighting

Lost for Words (2010)

Visual Effects Artist

Todd and the Book of Pure Evil (2010)

Visual Effects Artist

Resident Evil: Afterlife (2010)

Visual Effects Artist

Snowmen (2010)

Work History
  • Texture Artist

    Soho VFX

    December 2010 - Present

    Final Destination 5 (2011)
    Darkest Hour (2011)
    Breaking Dawn (2011)
    In Time (2011)
    Abraham Lincoln: Vampire Hunter (2012)
    Jack the Giant Killer (2012)
    The Secret Life of Walter Mitty (2013)
    47 Ronin (2013)
    Robocop (2014)
    Pompeii (2014)
    Divergent (2014)
    Poltergeist (2015)

  • 3D Generalist

    Rocket Science VFX

    April 2010 - November 2010

    Resident Evil Afterlife (3D) - 3D scene layouts, Blood and liquid dynamics using 3dsMax Pflow with glu3D, manipulated stock footage, stereoscopic adjustments.

    November Christmas - Tracking, 3D layout, falling snow (Maya particles), matte projections.

    Nikita - Tracking, 3D scene layout, modeling, texturing, lighting and rendering, particle effects for smoke trails.

    Lost Valentine - Tracking.

    Tod and the Book of Pure Evil - Particle dynamics in 3dsMax for various requirements including blood, smoke, liquid, and dust, lighting, Krakatoa and Mental Ra

  • 3D Generalist

    Break Frame Digital

    October 2009 - September 2010

    Lost Girl - 3dsMax Particles using Krakatoa.

    Lost for Words (Short) - Lighting and Texturing.

  • 3D Generalist

    Intelligent Creatures

    July 2009 - April 2010

    CTV Olympics Commercial - Maya modeling, layout, camera animation, lighting, texturing team (projections with matte paintings done by the art director), particle instancing for trees and fog, measurements and adjustments for live elements, rendering with mental ray.

    Nosso Lar - Maya modeling of an entire city, uv'ing, texturing and lighting for matte painters followed by patch projection of their work afterwards, Houdini smoke effect combined with Maya godrays and particle work, PFTrack tracking and layout, Nuke slap comp work and initial 3D setups fo

Education
  • Humber College

    2008 - 2009
  • York University

    2000 - 2004