Marty Stoltz

Marty Stoltz

Cinematic Director / 29 yrs

Chicago, IL, United States

Work History
  • Director of Cinematics

    Warner Brothers Studios

    January 2014 - Present
  • Director of Cinematics at Warner Brothers Games

    Warner Bros. Entertainment Group of Companies

    January 2014 - Present
  • Realization Director

    Ubisoft

    October 2012 - December 2013

    Control the quality of the mise-en-scène, composition, framing, camera, music, and special effects making sure cinematics flow perfectly with game-play. Provide guidelines with regards to the development of specific narrative/scripted events in the game. Work closely with narrative to ensure the overall coherence of the storyline/scripted events throughout the game. Work closely with the lead designer to create intense emotional experiences by integrating game-play and Cut-scenes.
    Direct the script/scene-breakdown, blocking, and final edits of the Cinema

  • Cinematic Director

    Big Huge Games

    October 2008 - May 2012

    Oversaw all creative aspects of the cinematics. This included working with narrative department to ensure that the cinematics and in-game vignettes flowed with the gameplay and story.
    Created all the pre-production animatics as well as designed the blocking and cinemtography. Supervised all production of the cinematic layout team as well as directed the motion capture. Supervised the Art Direction for all the run-time and pre-rendered cinematics. Architected all the cinematic run-time tools and production pipe-line.

  • Cinematic Director

    LucasArts

    August 2007 - September 2008

    Was the Cinematic director for the Star Wars team. Responsible for the final in-game and pre-rendered cinematics and story vignettes. Approved all visual elements including story-boards as well as animatics. Directed and approved all key-frame animations and layouts created by the animation team at Industrial Light & Magic. Worked closely with the Art director and team to match the cut-scenes with game-play. Worked with Lucas Licensing to ensure the cinematics fit with the game as well as the Star Wars universe. Created all the production cameras as wel

  • Studio Cinematic Director

    Midway Games

    May 2002 - June 2007
    Chicago, IL
  • Cinematic Director

    Dreamforge Intertainment

    August 1996 - September 2001

    Responsible for Directing, creating cameras, and editing all game cinematics and trailers.
    Approved and supervised the production of all storyboards and animatics. Approved all scene layouts as well as cinematic animation. Supervised the cinematic production team.

Education
  • Pittsburgh Technical Institute

    1994 - 1996
  • Art Institute of Pittsburgh

    1992 - 1995
  • Pittsburgh Filmmakers

    1986 - 1989