michael sanders

michael sanders

Supervisor Motion Capture

San Francisco, CA, United States

Hire Me

VP Of Creative Technology / Visual Services

Call of Duty: Modern Warfare III (2023)

VP Of Creative Technology / Visual Services

Diablo IV (2023)

VP Of Creative Technology / Visual Services

Call of Duty: Modern Warfare II (2022)

Senior Visual Director

Call of Duty: Vanguard (2021)

Senior Visual Director

Call of Duty: Warzone (2020)

Senior Visual Director

Wolves in the Walls (2018)

Senior Visual Director

Call of Duty: WWII (2017)

Director Of Virtual Production

Rogue One: A Star Wars Story (2016)

Senior Visual Director

Skylanders Imaginators (2016)

Director Of Virtual Production

Warcraft: The Beginning (2016)

Senior Visual Director

Guitar Hero Live (2015)

Director Of Virtual Production

Hitman: Agent 47 (2015)

Director Of Virtual Production

Jurassic World (2015)

Digital Supervisor

Tomorrowland (2015)

Finaling Artist

Godzilla (2014)

Digital Supervisor

Noah (2014)

Digital Supervisor

Pacific Rim (2013)

Digital Supervisor

The Lone Ranger (2013)

Digital Supervisor

World War Z (2013)

Finaling Artist

Iron Man 3 (2013)

Production And Technical Support

Battleship (2012)

Compositor / Digital Supervisor

The Avengers (2012)

Digital Supervisor

John Carter (2012)

Digital Supervisor

Red Tails (2012)

Motion Capture Animation

Titanic (2012)

Digital Supervisor

Cowboys & Aliens (2011)

Digital Supervisor

Super 8 (2011)

Virtual Cinematography

Rango (2011)

Digital Supervisor

Iron Man 2 (2010)

Digital Supervisor

Avatar (2009)

Production Support

Star Trek (2009)

Digital Supervisor

Iron Man (2008)

Digital Supervisor

Transformers (2007)

Digital Supervisor

Evan Almighty (2007)

VFX Digital Double Dense Stereo Technician

Eragon (2006)

Visual Effects

Poseidon (2006)

Motion Capture Supervisor

The Island (2005)

Motion Capture Supervisor

Son of the Mask (2005)

Motion Capture Lead Engineer

The Day After Tomorrow (2004)

Motion Capture Technician

Van Helsing (2004)

Digital Effects

Hidalgo (2004)

Digital Artist

Peter Pan (2003)

Motion Capture Lead

Hulk (2003)

Motion Capture / Visual Effects

Star Wars: Bounty Hunter (2002)

Motion Capture

Signs (2002)

Previsualization Artist

Minority Report (2002)

Matchmove Artist / Motion Capture Artist

Star Wars: Episode II - Attack of the Clones (2002)

Digital Double Effects

The Majestic (2001)

Motion Capture Engineer

The Mummy Returns (2001)

Motion Capture Engineer

The Mummy (1999)

Digital Effects

Red Corner (1997)

Motion Capture

Ghosts (1997)

Visual Effects Production Assistant

Multiplicity (1996)

Work History
  • VP of Visual Services and Creative Technology

    Activision

    March 2022 - Present
    Santa Monica, California, United States
  • Co-founder, Head of Technology

    The Noble Factor

    January 2013 - Present

    •Human Performance Analytics
    •Sports Metrics
    •Advanced Technology Rehabilitation

  • Senior Visual Director

    Activision

    November 2014 - March 2022
    Santa Monica, CA

    • Oversee Art, R&D, Cinematics, Outsourcing, Mocap/Scanning and Studio teams
    • Evolve creative process for level design, environments, characters
    • Expand franchises into eSports, VR/AR, LBE, prototype experiences
    • Creative Director for eSports watchability
    • Enhance brand across internal and external developers and vendors

  • Director of Virtual Production

    Industrial Light & Magic

    September 1997 - November 2014

    •Research, design and implement new practices for production and computer graphics
    •Virtual production innovation, augmented reality, immersion experiences
    •Pitchviz and previsualization, cinematics, performance capture, digital photography and HDR imaging, 3D set extraction, virtual set and digital integration with live action
    •Direct performances for digital characters and stunt doubles for film vfx, games, animated features and commercial productions
    •Work comprised of bidding, R&D, preproduction, look development, creative direction, studio and location photography, and post production
    •Roles held: TD, Engineer, Artist, Lead, Mocap Supervisor, Virtual Production Supervisor, Digital Supervisor

  • Advanced Development Group

    Lucasfilm

    April 2013 - October 2014

    •Build foundation of ILMxLAB creative technology and VR experiences
    •Integrate realtime game engine technology with live action production
    •Explore new content creation and distribution paradigms
    •Virtual production and immersion creative direction

  • Co-founder, Head of Technology

    The Noble Factor

    January 2010 - September 2014

    •Human Performance Analytics
    •Sports Metrics
    •Advanced Technology Rehabilitation

  • Performance Capture/Creature Specialist

    Digital Domain

    June 1996 - September 1997

    •In-depth knowledge of motion capture and camera technologies
    •Utilize performance capture within all animation packages, in-house software development, character development and rigging
    •3D digitizing, tracking, compositing, animating, modeling, surveying

  • VFX Engineer

    Boss Film Studios

    June 1995 - September 1995

    •Designed and fabricated zero gravity suspension and animatronics
    •Conceptualized custom optics and system components for film digitizers
    •Location shooting, assistance with motion control, audio, video

Education
  • California Polytechnic State University-San Luis O

    ? - ?