Now You See Me
II was in charge to create or modify light rigs for the needed shots. My task went from creating
from scratch the light rig to set all the proper passes and render channels needed for the 2D compositors. I had to
see that all the passes were correct and check them in Nuke before publishing them to the 2D department.
3D Artist
Universal Production Partners
July 2012 - November 2012
Prague, The Capital, Czech Republic
A Good Day to Die Hard
Modeling Assets high res and low res, for different shots.
Design textures for street assets such as fake billboards.
Freelance
Freelance 3D and Composite Artist
February 2012 - July 2012
México City and rest of the world
Working for sevral clients such as Zen lab-cgi and Fenómeno in Mexico City. My task include
Composite, Motion Graphics, 3D modeling, rigging, surfacing, animation, light and render.
3D and Composite Artist
Epics Fx Studios
November 2011 - February 2012
Mexico City Area, Mexico
Create 3D assetes for composite.
Compose 3D elements with live action plates.
Keying green and blue screen in live action plates and later compose the shot.
Lighting and Rendering
Universal Production Partners
April 2011 - December 2011
Prague, The Capital, Czech Republic
Working at UPP, in lightning and rendering department.
UPP offices are in Prague Czech Republic
UPP
April 2011 - July 2011
3D Designer
Unemployed - Looking for Post production house
October 2010 - April 2011
Look for a job
3D Designer
Figment
September 2007 - September 2010
Create CG animations and assets for composite.
3D Designer
Vinci Media
May 2007 - September 2007
Design graphic elements for flash based games.
3D Designer
Paranoid GRFX
August 2006 - May 2007
Motion grapichs.
Create CG elements for composite.