Megan Kreiner

Megan Kreiner

Mid-level Animator / 16 yrs

Altadena, CA, United States

Hire Me

Animator

Wish (2023)

2D Clean-Up

Once Upon A Studio (2023)

Animator

Strange World (2022)

Animator

Zootopia+ (2022)

Animator

Baymax! (2022)

Animator

Encanto (2021)

Assistant Animator

Raya and the Last Dragon (2021)

Crowd Animator

Trolls World Tour (2020)

Crowd Animator

Abominable (2019)

Crowd Animator

How to Train Your Dragon: The Hidden World (2019)

Crowd Animator

Trolls Holiday (2017)

Kung Fu Panda 3 (2016)

Trolls (2016)

Home (2015)

Virtual Reality Animator

How to Train Your Dragon 2 (2014)

Final Layout Artist

Puss in Boots (2011)

Kung Fu Panda Holiday (2010)

Layout Artist

How to Train Your Dragon (2010)

Senior Production Services Technician

G-Force (2009)

Turbo (2009)

Beowulf (2007)

Open Season (2006)

B.O.O.: Bureau of Otherworldly Operations

Work History
  • assistant animator

    Walt Disney Animation Studios

    January 2020 - Present
    Glendale, CA

    Animating crowds and characters

  • Pattern Designer and Author

    MK Crochet

    March 2012 - Present

    Started in 2012, the mk crochet brand features original crochet patterns and projects available for download through the mk crochet website. Patterns and projects are designed to encourage imaginative and safe play for children (and adults) of all ages. Design services are available for both crochet and knit projects.

    Current Publications:

    - Crochet a Zoo ~ Fun toys for Baby and you.
    - Bathtime Buddies ~ 20 Crocheted Animals from the Sea
    - Disney Classic Crochet
    - Winnie the Pooh Crochet

    Publications Coming Soon:

    - Crochet a Farm ~ 19 Cute-as-Can-Be

  • Website Designer

    CustomCG

    May 2003 - Present

    Independent Graphic and Website Designer. Other services include website coding, e-commerce set-up and client management system installation for small to mid-sized businesses.

  • Cycles Animator

    DreamWorks Animation

    January 2012 - January 2020

    Daily tasks involve taking verbal and written notes from directors and supervisors and turning them into high-quality character animation while simultaneously working within the technical confines of cycle animation with believable motion mechanics, timing, emotions, and performance from scratch.

    In addition to original animation, there are also occasions in which we add to animation that comes out of a simulation engine to achieve a performance that is more faithful to the director's vision will working closely with Head of Crowds, Head of Character An

  • Virtual Reality Animator

    DreamWorks Animation

    February 2014 - April 2014

    Creating animation specifically tailored for DreamWorksVR, a virtual reality platform that lets users interact with DreamWorks Animation’s characters via Oculus Rift for a more immersive and interactive storytelling experience.

    Working with conjunction with DreamWorks' DreamLab team, recent work has included developing all of the character animation utilized in the Dragon Flight Adventure; an Oculus Rift virtual reality experience based on How to Train Your Dragon 2 that allows users to become Hiccup riding his dragon Toothless through the world of Ber

  • SIGGRAPH conference volunteer

    ACM SIGGRAPH

    2002 - 2013

    Volunteer since 2002. Serving as the Donations and Sponsorship Chair since 2007. Position entails maintaining an extensive network of industry contacts which is utilized for procuring donations and sponsorship materials to support the various SIGGRAPH conference venues and programs.

  • Technical Resource Manager

    DreamWorks Animation

    August 2011 - December 2011
    Glendale


    Supports the production pipeline by monitoring and helping to allocate resources to thousands of jobs running on the render farm. Job also includes processing hard drive transfers, trouble shooting queue and farm related issues and on call support.

  • ACM SIGGRAPH Donations and Sponsorship Chair

    SIGGRAPH

    2007 - August 2011


    Position entails maintaining an extensive network of industry contacts which is utilized for procuring donations and sponsorship materials to support the various SIGGRAPH conference venues and programs.

  • Final Layout Artist

    DreamWorks Animation

    March 2008 - June 2011


    Final Layout Artist on the animated feature "Puss in Boots" with a focus on set dressing.

    Also recently worked on the "Kung Fu Panda Holiday Special" and "How to Train your Dragon"

    General duties include taking camera shots from Rough Layout and installing the final rigged characters, props, and sets, set dressing shots based upon key artwork while working with the Art Directors to achieve the desired aesthetic, and adjusting cameras with attention to stereoscopic issues and supporting the shots through character animation and lighting.

  • Senior Production Services Technician

    Sony Pictures Imageworks

    January 2007 - March 2008
    Culver City


    Provided technical/pipeline and resource support for feature production and their artists. Responsible for maintaining disk space, monitoring digital assets and handling the technical support for the artists.

  • Marketing Assistant / Touch-up artist

    Sony Pictures Animation

    September 2006 - January 2007


    Provided administrative support to Marketing VP. Artistic services included digital touch-up work of the movie frames for marketing materials, publications and advertising specs.

    Golden moment of this position was putting together the graphics for a wedge on the wheel of fortune game show!

  • Production Assistant / Coordinator

    Sony Pictures Imageworks

    January 2005 - September 2006


    Production Assistant/Coordinator - provides organizational support by coordinating production tasks for artists and upper management.

Education
  • Animation Mentor

    2009 - 2011
  • University of Massachusetts, Amherst

    1999 - 2003
  • Garden City High School

    1995 - 1999