Working as freelance technical director at The Mill, MPC, Framestore, Hornet, Superfad, Absolute Post, and Click3x as a Technical Director doing everything from FX, lighting, compositing, fur, hair and cloth simulations, crowd simulations, look development, pipeline and tools development, and r&d using both of the shelf and proprietary software.
VFX Supervisor
Method Studios
June 2021 - July 2022
New York
Senior CG Supervisor
Method Studios
January 2015 - December 2018
New York CIty
Work with the VFX supervisors, leads and heads of departments to define the creative and technical approach for shows, asses R&D required for the show, work with production to manage the day to day running of the team, work with production to evaluate artist schedules ensuring they are realistic and achievable, attend desk rounds with all members of the team on a regular basis, attend dailies sessions with the team to give feedback/approvals, meet with the leads on the show on a regular basis to identify inefficiencies or technical problems with the tool
Lighting TD
Method Studios
September 2013 - December 2014
New York, New York
Lighting TD on feature films
Technical Director
Americn Musem of Natural History
April 2013 - September 2013
New York, NY
Technical Director for the new “The Dark Universe” planetarium show.
Technical animations of flight from earth to the edge of the observable universe using latest scientific data sets, lighting and compositing of those elements, cloth simulations for parachute deployment of the Galileo probe sent to Jupiter. Houdini, Nuke, Maya, and rendered with Mantra.
FX Technical Director
Framestore
2010 - April 2013
New York, NY
Worked as an FX Technical Director in the film department on "The Smurfs", "The Dictator", "The Secret Life of Walter Mitty"
Worked as an FX Technical Director in the commerciala department on campaigns for Nintendo, AT&T, EA, Coors, and Chase
Visual Effects Supervisor -- "The History of Future Folk"
Chickpea Media
September 2011 - December 2011
New York, NY
Supervised a small team of artists to create shots for the indie cult film "The History of Future Folk".
Additional responsibilities included compositing several of the shots requiring clean up, creating color grading LUT's and dailies review system
Technical Dirctor
Superfad
2010 - 2010
Instructor
Parsons the New School for Design
January 2008 - 2010
Teaching 3D lighting to undergraduate and graduate students