Mitchell Counsell

Mitchell Counsell

Character Technical Director at Walt Disney Animation Studio

Lead Character TD / 12 yrs

Los Angeles, CA

Hire Me

Modelling And Rigging

Thomas and Friends (2021)

1 Episode

Short Circuit (2020)

Technical Animation

Weeds (2017)

Character Technical Director

Moana (2016)

Muscle Lead

Zootopia (2016)

character technical director

Big Hero 6 (2014)

Modelling And Rigging Artist

Thomas & Friends: King of the Railway (2013)

Modeler And Rigger

Halo 4: Forward Unto Dawn (2012)

A 3D Generalist with a background in Architectural Studies and Planning. A particular interest in enhancing the visual narrative with the latest content sensitive techniques.
Work History
  • Character Technical Director

    Walt Disney Animation Studios

    September 2013 - Present

    As a Character TD, I rig digital characters to deform in anatomically and artistically appealing ways and create intuitive control interfaces to facilitate efficient animation of such characters. I also participate in the tailoring and simulation of cloth and clothing assets to be used in production.

  • CG Generalist

    Axyz

    May 2013 - September 2013

    I was part of a five man team of generalists using Houdini as our main work horse. While working at AXYZ I contributed to various commercials and research projects. specific jobs included:

    -creation of viscous fluid simulations interacting with procedural soft RBD objects.
    -Head and muzzle replacement of filmed animals. I tracked, aided rig creation, and reanimated digital replacements.
    -creation of weather FX for winter environments

  • Student

    Sheridan College

    September 2012 - April 2013
    Oakville

    Digital Visual Effects. Producing an independent live action short film. Gaining experience with VFX pipeline. Digesting new tool-sets in Houdini, Nuke, and Maya including basic programming with MEL and Renderman.

  • Modeler/Rigger

    Arc Productions

    October 2011 - July 2012

    Modeling/Rigging. Created sets, props, and some secondary character assets for "Matt Hatter", "Thomas and Friends" and "Halo 4: Forward Unto Dawn".

  • Research Assistant

    Carleton University

    January 2009 - September 2009
    Ottawa, Canada Area

    Assisted in the research and development of a Dynamic Modular Construction System under Professor Manuel Baez.
    Computer visualization and fabrication of proposed configurations.
    Physical modeling of components at various scales and levels of complexity ranging from rigid origami sets to 3d-printed modular assemblies.
    Tinkering and tinkering...

  • Intern

    Farrow Partnership Architects

    April 2008 - August 2008


    As a student intern I was fortunate to work on various educational and institutional projects.
    Produced working drawings with AutoCAD and Revit with interior visualizations done in 3dsmax.
    Created various graphic document packages. Promotional pamphlets, competition submission packages etc...
    Compiled site analysis boards and documentation for renovation projects.
    Made a superior cream of lemon pie which was way better than than the other interns during our "Student Cookoff"... yum

  • Design Consultant / Laborer

    Darrel Perron Construction

    April 2007 - August 2007


    Master-planning of a Cottage retreat center, site analysis and intervention studies.
    General residential construction labor: Between myself and my supervisor, we cleared a lot, dug out and poured a foundation, framed, roofed and sided a new home.