Milton Fernandes

Milton Fernandes

Mid-level Character Modeller / 12 yrs

Lisbon, Portugal

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Lighting & Compositing Artist

Dog Man (2025)

Work History
  • CG Character Modeller

    Jellyfish Pictures

    October 2022 - Present
  • Freelance CG Character Artist

    Freelance

    September 2021 - Present

    • Production modeling
    • UV layout production for high-end characters, creatures, and props;
    • Concept sculpting;
    • Facial anatomy and blendshape creation;
    • Grooming;
    • Texturing, shading, and look development;
    • Scene assembly, lighting, and generalist knowledge of production pipelines for VFX, games, and animation;

  • Modeling Artist

    Jellyfish Pictures

    November 2021 - August 2022
  • Co-Instructor

    Art Heroes

    September 2021 - June 2022
    Lisbon, Portugal

    • Co-Instructor for the Character Mentorship and Likeness programs.

  • CG Modeller

    Mackevision

    September 2021 - October 2021
  • Senior CG artist

    Miniclip

    March 2019 - September 2021
    Lisboa
  • Senior CG Artist

    Studio Nuts

    January 2016 - March 2019

    • Responsible for delivering high quality CG images for advertisement, from modelling to final render;
    • Creation of CG proposals and concept sculpts alongside the in-house concept artist;
    • Managing pipeline for external projects and evaluating briefs for in-house productions;

  • Motion Graphics Designer

    Até ao fim do mundo

    April 2013 - January 2016
    Lisboa

    • CG and design work done for motiongraphics, tv branding and broadcast.

  • ZBrush Labs Assistant

    Odd School - Creative Media

    March 2013 - March 2014
    Lisbon Area, Portugal

    • Development of tasks and exercises aimed for digital sculpting training;

  • Junior 3D Artist

    Yellow Mammoth Entertainment Studios -

    May 2012 - January 2013
    Lisboa

    • Character Modelling, Texturing and Rendering for production;
    • Compositing, Color Grading and general post-production assigments;

  • 3D Labs

    Odd School - Creative Media

    October 2011 - April 2012
    Lisboa

    • Production of CG Assets and assigments designated by the Labs Coordinator, including modelling, digital sculpting, texturing, lighting and post-production tasks.

  • Video Post-Production

    Festival Monstra 2011: festival de Cinema de Animação de Lis

    January 2011 - April 2011
    Lisboa

    • Editing and Production of small teasers/ads;
    • Digital Conversion and Editing of the Festival's films and sessions to designated exhibition formats;

  • Audio/Sound Faculty Assistant

    Universidade Lusófona

    April 2010 - March 2011
    Lisboa

    • Technical assistance for classes;
    • Audio production assistance for Faculty produced projects;

  • Sound Technician and Editor

    MTv Brand New: Tapete

    February 2010 - December 2010
    Universidade Lusófona das Humanidadese Tecnologias

    - Studio "live-on-tape" recording assistance and mastering;
    - Audio editing and masterizing for episode broadcast;

Education
  • Graduation in Cinema, Video and Multimedia Comunications

    Universidade Lusófona de Humanidades e Tecnologias

    2008 - 2011