Mike Bain

Mike Bain

Mid-level Shader TD / Texture Artist / 10 yrs

Wellington, New Zealand

Hire Me

Senior Lookdev Artist

Superman: Legacy (2025)

Senior Lookdev Artist

Better Man (2025)

Senior Look Development Artist

Alien: Romulus (2024)

Senior Lookdev Artist

Rebel Moon (2023)

Senior Lookdev Artist

Mulan (2020)

Lead Lookdev Artist

Spectral (2016)

HOD of Environments

Pan (2015)

Head of Environments

Gods of Egypt (2015)

Senior Texture Artist

Seventh Son (2015)

Texture Artist

Inception (2010)

Lead Texture Artist

Avatar (2009)

Texture Artist

Jumper (2008)

Camera Technical Director

The Water Horse (2007)

Camera Technical Director

Bridge to Terabithia (2007)

Camera Technical Director

Eragon (2006)

Camera Technical Director

X-Men: The Last Stand (2006)

3D Digital Artist

Peter Pan (2003)

3D Digital Artist

Ghost Ship (2002)

Work History
  • Senior Lookdev TD

    Wētā FX

    May 2023 - Present
    Wellington, Wellington Region, New Zealand · On-si
  • Shader TD

    Wētā FX

    July 2015 - Present
    Wellington & Wairarapa, New Zealand

    doing environment based work in the Shader TD dept, where I create textures and shader palette for large scale environment work

  • Shader TD

    Wētā FX

    May 2021 - May 2023
    Wellington, New Zealand
  • Shader TD

    Wētā FX

    May 2020 - May 2021
    Wellington, New Zealand
  • Shader TD

    Wētā FX

    May 2019 - May 2020
    Wellington
  • shader td

    Wētā FX

    May 2019 - May 2020
    Wellington, New Zealand
  • Wētā FX

    ? - March 2017
  • shader td

    Wētā FX

    May 2015 - May 2016
    wellington
  • H.O.D of Environments

    Rising Sun Pictures

    December 2014 - May 2015
    adelaide

    Gods of Eygpt, Pan setting up the department and running a team for the duration of the shows

  • Environment Lead

    Rising Sun Pictures

    August 2014 - December 2014
    Adelaide
  • Lead Texture Artist

    Rhythm & Hues Studios

    November 2012 - July 2014
    Vancouver, Canada Area

    Show Texture Supervisor for an Alien Ride

  • HOD of Textures

    Fuel VFX

    January 2012 - November 2012
    Sydney, Australia

    Will be involved in setting up the Texture Dept for Fuel.

  • Texture Artist

    Digital Domain

    September 2011 - January 2012
    Sydney, Australia

    Was part of the texture team to do R&D on the hero characters and also build the mocap puppets for the previs team. Unfortunately the show was cut short the time being and we had to finish on the show. Lets hope it gets revived!

  • Lead Texture Artist

    Double Negative

    November 2009 - September 2011
  • Lead Texture Artist

    Framestore

    April 2009 - November 2009
  • 3d Artist

    Wētā FX

    March 2003 - January 2009

    I have worked in Matchmoving, Models and currently working in Textures

  • 3D Artist

    Photon

    January 2002 - February 2003

    Worked primarily as a matchmover, but also had the privilege of doing textures, model and previs animation work

  • Creatures Assistant

    JAK Australia - Star Wars

    July 2000 - August 2000

    with the team there I worked as the animatronics assistant. Helping with onset extras, character motion, buying components for animatronics team, and working with the foam lab to fill and fix prosthetics.

Education
  • Bachelor of Design (Visual Communication)

    February 1998 - November 2002