Michael Heinz

Michael Heinz

CG Animation Showrunner and Producer open for work!

Co Executive Producer / Showrunner / 22 yrs

USA

Hire Me

Visual Effects Supervisor

Prehistoric (2009)

Co Executive Producer / Showrunner

Santiago of the Seas (2020)

Supervising Producer

Shimmer and Shine (2015)

Lighting And Compositing Supervisor

Robot and Monster (2012)

Visual Effects Supervisor

When Aliens Attack (2011)

Visual Effects Supervisor

Life After People (2008)

3D Color & Lighting

Beowulf (2007)

3D Graphics Supervisor / Visual Effects Supervisor / Supervisor / Grap

The Universe (2007)

Lighting And Effects Artist (Unknown Episodes)

Captain Scarlet (2005)

Compositing and Effects Supervisor

Teenage Mutant Ninja Turtles (2012)

Visual Effects Supervisor

Prehistoric New York

Emmy-Nominated Producer and Showrunner looking for opportunities, 20+ years of experience in the field of animation and VFX for television. Open to remote, travel, or relocation. Thanks for your consideration!
Work History
  • Co Executive Producer / Showrunner

    Nickelodeon

    January 2021 - May 2023
  • Supervising Producer

    Nickelodeon

    April 2018 - January 2021
  • Supervising Producer

    Nickelodeon

    May 2015 - April 2018
  • Comp/FX Supervisor

    Nickelodeon

    November 1899 - December 2015
  • Compositing and Effects Supervisor

    Nickelodeon

    March 2014 - May 2015

    Heading up the Comp and FX teams on the new Teenage Mutant Ninja Turtles!

  • Compositing and Effects Supervisor

    Nickelodeon Animation Studio

    May 2013 - April 2015

    Comp, FX, and Lighting Supervisor for the first 3 seasons of Nickelodeon's Teenage Mutant Ninja Turtles

  • Lighting and Compositing Director

    Nickelodeon Animation Studio

    November 2010 - May 2013

    Lighting and Compositing Director for the new Teenage Mutant Ninja Turtles, airing on Nick!

  • Visual Effects Supervisor

    Flight 33 Productions

    May 2009 - November 2010

    Although my official title was VFX Supervisor, I was responsible for organizing and running the entire studio, reporting directly to the two studio owners (who were hands-off at the production level). At our highest point, we were running 5 shows concurrently, with a complement of 60 artists.

  • CG Supervisor

    Flight 33 Productions

    October 2007 - May 2009

    As CG supervisor, I directly supervised the entire 3d department. During this period we were pretty small scale, with a maximum of approximately 15-20 artists.

  • 3d Artist

    Sony Pictures Entertainment

    May 2007 - November 2007
  • 3d Generalist

    The Mill

    December 2006 - March 2007
  • CG Supervisor

    Mechanism Digital

    May 2006 - November 2006
  • Maya Artist

    Hurd Studios

    January 2006 - March 2006
  • Lighting TD

    Indestructible Production Company

    2004 - 2005
  • Lighting TD

    Indestructible Production Company

    2004 - 2005
Education
  • Digital Animation and Visual Effects School

    2001 - 2002