Mika Margolles

Mika Margolles

https://mmargolles.wordpress.com/

Mid-level Texture Artist / 12 yrs

Vancouver, Canada

Hire Me
I am a 3D texture and Look Development artist. My specialties include:
- creating photo-real textures and maps developed from scanned reference, projections, photographs, procedural textures
- hand painted textures
- developing sophisticated shaders for look development of a variety of materials
- hard surface modeling
- UV mapping
- lighting
- creating HDR images
Work History
  • Senior Surfacing Artist

    Boulder Media

    February 2018 - June 2019
  • Lead Texture Artist

    Brown bag films

    October 2016 - February 2018
    Dublin, Ireland
  • Surfacing Artist

    Illumination Mac Guff

    May 2016 - October 2016
    Paris Area, France

    Despicable Me 3 Sets and Props Surfacing

  • Texture Artist

    Brown bag films

    May 2015 - March 2016
    Dublin, Ireland
  • Texture Artist

    Sony Pictures Imageworks

    August 2014 - May 2015
    Vancouver, Canada
  • Texture Artist

    Universal Production Partners

    September 2013 - June 2014
    Prague, The Capital, Czech Republic

    FILM WORK

    -Blackhat (2015)
    -Miasto 44 (2014)

    TV WORK
    -Houdini (2014)
    -Last Ship (2014)

  • Texture Painter, Look Development and Lighting Artist

    Hydraulx

    August 2012 - August 2013
    Vancouver, Canada Area

    FILM WORK

    -Into The Storm (2014)
    -Escape Plan (2013)
    -Machete Kills (2013)
    -The Secret Life of Walter Mitty (2013)

Education
  • Think Tank Training Center

    2011 - 2012
  • Ateneo de Manila University

    2005 - 2009