Skills: Video Games · Substance Painter · PC Games · Character Modelling · 3D Modeling
Senior Modeller
Bardel Entertainment
September 2020 - February 2023
Vancouver, British Columbia, Canada · Remote
Senior Character Modeller 'Dragon Prince' Skills: Substance Painter · Character Modelling · 3D Modeling
Character Modeler
Brown bag films
September 2019 - September 2020
Dublin, County Dublin, Ireland · On-site
Skills: Character Modelling · 3D Modeling
DMS artist
Industrial Light & Magic
January 2016 - November 2016
London
Skills: Character Modelling · 3D Modeling
Generalist TD
Double Negative
July 2013 - November 2015
London, United Kingdom
Skills: Character Modelling · 3D Modeling
Senior Modeller
GRID-vfx
2012 - 2013
Skills: Character Modelling · 3D Modeling
Senior Modeller
Framestore
January 2011 - January 2012
London, United Kingdom · On-site
'Gravity' by Alfonso Cuaron Skills: Character Modelling · 3D Modeling
Generalist
Image Engine
2010 - 2010
Modelling Texture Shading Animation Skills: Character Modelling · 3D Modeling
Character Modeler
Animation Lab
July 2007 - December 2009
Currently its a small team environment where I get to work on many aspects of the production. Skills: Character Modelling · 3D Modeling
Mentor of Final Projects
Vancouver Film School
March 2003 - March 2006
I would oversee the 'Modeling Stream' demoreels during the students last 6 months at the school of a 12 month total course. Holding classes when necessary, many lab time reviews, group critiques, and demos.
One of our focuses was to simulate production, I was to treat the students like employees (on probation), occasionally fire them:) I was pretty hard on them when I started, but softened up towards the end of my time there. It was important to be very honest and give hard critiques. Skills: Character Modelling · 3D Modeling
Supervisor of Modeling
Mainframe Entertainment
March 1999 - March 2003
I supervised many rushed productions over the four years Actionman being my favorite and had anywhere from 12-42 people working for me. Skills: Character Modelling · 3D Modeling
Technical Director
Mainframe Entertainment
March 1998 - March 1999
This was on casper the friendly ghost, where I modeled and rigged the lead character as well as others then went into animation production to work on the more difficult shots. Skills: Character Modelling · 3D Modeling
Animator
Mainframe Entertainment
March 1997 - March 1998
A few shows... Beast Wars was terrible yet fun I loved making Transformation sequences:) Weird-Ohs was great for us anyways very cartoony squash and stretch when we had the time. Lots of fun! Skills: 3D Modeling