I’m a visual storyteller with a passion for story development and post-production work. I have 3+ years of creative direction experience leading small teams, technical production, and project management. Plus, over 10 years experience handling a vast array of on the box artistic work.
Work History
Creative Director
Intel
October 2017 - July 2024
- Writing briefs, outlines and screenplays for original/modified stories
- Concept, design and pitch project's vision through mood boards, mock-ups and art concepts.
- Pre-production, on set VFX support and post production supervision for 2D/AR/VR projects.
- Client facing to ensure VFX is maintaining Directors vision and meeting deadlines.
- Organizing tasks, workflows while leading a team of artists and reviewing their work.
- Hands on Lead Artist throughout the whole production with an emphasis on shot finishing.
- Developing workflows blending between volumetric point clouds and post production.
- Supporting Intel Sports CG for NFL, Soccer and NBA volumetric capture during live games.
- Design print and digital project brand campaigns ex:(Newsletters, Promos, Teasers, Film Posters, Conference Art)
Lead 3D Artist
We Are Royale
September 2017 - October 2017
Oculus Go product keynote video. I was responsible for texturing shading, fur, lighting and rendering.
Lead Lighting Artist
Rebellion VFX
July 2017 - August 2017
VFX LookDev / Lighter of 40+ shots on Sky Hunter feature film. Maintaining lighting look in collaboration with CG Supervisor.
Lead Lighter/LookDev
Stargate Studios
May 2017 - July 2017
Greater Los Angeles Area
Lead 3D VFX Lighter of 30+ shots on The Orville TV series. Maintaining lighting look and leading other Lighting Artists.
Art Director
Greenhaus GFX
November 2016 - April 2017
Greater Los Angeles Area
Concepting pitches and storyboards. Leading a team of artists and maintaining established look while being an on the box artist.
Opening/End title sequences, Commercials/Promos, and VFX.
Projects Include:
- Wonder Woman
- xXx3: The Return of Xander Cage
- NHL LA Promos
Lead Lighter/Generalist
WWE
March 2015 - October 2016
Filling many roles from concept to final product including Lead Lighter, Lighting Director using VRay and Mental Ray in Maya. Introducing VRay into our department and teaching colleagues the render engine.
3d Generalist/Lighting
WWE
April 2015 - March 2016
3D Generalist
HS Ad North America
September 2015 - September 2015
Modeling, Animator, VRay Lighting and Composting for a LG TV Promo campaign.
3d generalist/lighting
Hangman Digital
June 2015 - June 2015
Lead Lighter for M&M's project
3D Generalist
WWE
March 2015 - April 2015
- Wrestle Mania 31 Special Event Graphics
- R&D and Design work for various projects
Generalist
Imagery Lab
December 2014 - December 2014
Imagery Lab Holiday Video
3D Generalist
Hangman Digital
October 2014 - October 2014
Philips Norelco Razors Commercial
3D Generalist
Hangman Digital
September 2014 - September 2014
MLB Hall of Fame Commercial
3D Generalist
Amazon
June 2014 - September 2014
Amazon Fire Phone Software Content
Freelance Motion Graphics Artist
DiMassimo Goldstein
January 2014 - January 2014
Readers Digest Time-Square ad
Generalist
Mr. Wonderful
December 2013 - January 2014
Tena Twist TV Commercial
Freelance 3D Artist
Hangman Digital
May 2013 - June 2013
AT&T Hockey TV Commercial
Freelance 3D Artist
Hangman Digital
May 2013 - May 2013
Greater New York City Area
Enbrel Corporate Video
Freelance Motion Graphics Artist
Creative Group
March 2013 - April 2013
Greater New York City Area
Henry and Me film VFX
3D Generalist
Creative Group
February 2013 - February 2013
NBC NHL
Hangman Digital
November 2012 - January 2013
Greater New York City Area
Freelance Animator
Creative Group
September 2012 - September 2012
Ludacris Music Video blurring and color correction
https://www.youtube.com/watch?v=bMAKYu7NJM0