Lead Environment Artist – Thomas and Friends, and Skechers
Thomas and Friends: seasons 18, 19, and 20 (Lead), 4D ride, Sodor's Legend of the Lost Treasure, The Adventure Begins, Tale of the Brave, The Great Race.
Skechers: Mega Blades
Tarzan: Landscape
- Building custom shaders and painting texture maps using Photoshop
- Creation of environments using Vue Xstream
vue artist
Freelance
September 2015 - April 2016
Toronto, Canada
3D Environment Artist – Live Action Documentry
- Developing realistic 3D landscapes using Vue XStream
Modeling using Zbrush, and surfacing with Photoshop and Vue.
Skechers
? - March 2016
3D Modeler
Awesometown Entertainment
January 2014 - March 2014
Toronto, Canada
3D Asset Artist – Get Squirrely
3D modeling props and assets in Maya
UV mapping
3D Artist
Render Life
February 2013 - July 2013
Toronto, Canada Area
• Managing assets in 3DS Max and Maya
• integrating assets from 3D packages to Verold Studio
• Asset Curation
3D Artist
Hatch Studios Ltd
June 2013 - June 2013
Toronto, Canada Area
• Modeling environments in 3DS Max
• Surfacing and UV Mapping assets
Game: Rebirth - 3D Artist, Level Designer,
Dead Man Walking Studios (Indie Game Group)
December 2012 - March 2013
Freelance
• Modeling and texturing environment assets
• Unity
• Level Designer
• Character Design
Freelance Motion Graphics Artist
Sigma Business Solutions
November 2012 - December 2012
Toronto
• Creation of animations using Adobe After Effects, Illustrator and Photoshop
World Builder and 3D Modeler
"Sky Raiders" Game Mod Project
June 2012 - September 2012
A 4 month project consisting of a team of 7 people created to a real-time environment
piece which was subsequently integrated into the UDK engine.
• Placement of assets
• Integration from 3DS Max to UDK
• Sound FX
• Modeling
• Sky - Vue
Production Assistant
Two Presidents Productions
May 2007 - September 2007
Toronto
• Setting up and putting together the secondary studios for animation production
• Scanning and optimizing storyboards and concepts for the television series Will and Dewitt
• Using Flash to clean line work of props