Maya Zebian

Maya Zebian

Mid-level FX Artist / 3 yrs

Montréal, Canada

Hire Me
Style / Medium
Style / Medium Clear
Assets
Assets Clear
Skills
Skills Clear
Software
Software Clear
Projects
Projects Clear
Companies
Companies Clear
Work History
  • FX Artist

    MPC - Montreal

    October 2021 - January 2024
    MONTREAL

    Produce and prepare various types of effects including flip fluid, fractures, fire and smoke to be sent to other departments
    Build scene setups to be used across multiple shots using different types of solvers

  • FX Artist Trainee

    The Focus

    July 2021 - September 2021
    Montreal, Quebec, Canada
  • Storyboard Artist

    Freelance

    September 2020 - June 2021
    Los Angeles, California, United States

    - Worked in a remote team alongside the director on the preproduction of a film.

    - Designed around 300 sketches for the storyboard, focusing on the composition, lighting, and color of each shot.

  • FX Artist

    Freelance

    April 2020 - July 2020
    Los Angeles, California, United States

    -Worked in a remote team on the concept, design and implementation of all of the effects for a video game cutscene "BJART"
    -Explored different techniques to create Magic FX such as lightning, electricity and flames using Houdini and Blender
    -Improved simulation time by utilizing Houdini’s vellum solver to create Character FX i.e. cloak, beard and chains FX
    -Created other effects such as dust, lava, lava smoke, destruction all rendered in Redshift

Education
  • Houdini 2, Visual Effects

    Gnomon

    2019 - 2020
  • Computer Visualization and Animation

    Bournemouth University

    2016 - 2019
  • International Baccalaureate

    International College

    2002 - 2016