Produce and prepare various types of effects including flip fluid, fractures, fire and smoke to be sent to other departments
Build scene setups to be used across multiple shots using different types of solvers
FX Artist Trainee
The Focus
July 2021 - September 2021
Montreal, Quebec, Canada
Storyboard Artist
Freelance
September 2020 - June 2021
Los Angeles, California, United States
- Worked in a remote team alongside the director on the preproduction of a film.
- Designed around 300 sketches for the storyboard, focusing on the composition, lighting, and color of each shot.
FX Artist
Freelance
April 2020 - July 2020
Los Angeles, California, United States
-Worked in a remote team on the concept, design and implementation of all of the effects for a video game cutscene "BJART"
-Explored different techniques to create Magic FX such as lightning, electricity and flames using Houdini and Blender
-Improved simulation time by utilizing Houdini’s vellum solver to create Character FX i.e. cloak, beard and chains FX
-Created other effects such as dust, lava, lava smoke, destruction all rendered in Redshift