Réceptionniste à l'Autorité de Contrôle des Assurances et des Mutuelles.
Superviseur de projets
le truc
May 2023 - Present
Belmont-Bretenoux, Occitanie, France · Remote
CG Supervisor
SUPAMONKS Studio
December 2021 - August 2022
Généraliste 3D
SUPAMONKS Studio
December 2012 - February 2013
Arcueil
Modeling/Texturing, Rendu/Compo
CG Supervisor
le truc
April 2023 - Present
CG Supervisor
Brunch Studio
September 2022 - April 2023
Studio Supervisor
SUPAMONKS Studio
January 2020 - September 2022
Belmont-Bretenoux, Occitanie, France
Setting up transition to project management workflow.
Supporting transition to hybrid work during and after Covid crisis.
Ensuring technicals and creatives performances while scaling from 30 basis to 40 people, up to more than 100, and shifting business from commercial and trailers to TV Shows and movies.
Working with Supamonks' founders on organizational restructuration.
Head of CG
SUPAMONKS Studio
January 2019 - January 2020
Arcueil
Setting up workflows, project management good practices, documentation management and information system.
In charge of project coordination in colaboration with Head of Productions.
Managing supervisor team and collaborating with technical teams to design efficients roadmaps.
Supervising all the creative projects and teams on 30 people base and up to 80 people.
Superviseur 3D
SUPAMONKS Studio
February 2013 - December 2018
Arcueil
TV Show (26x1min30), Commercials and Video Game Trailers (10s to 6min).
Supervising projects and teams from 5 to 20 people.
Setting up next generation software and centralized software management.
Designing tools and pipelines with R&D team.
Using ZBrush, Maya, Adobe Suite, Nuke, Substance Painter, Houdini, Krita, Google Suite.
3D Generalist
SUPAMONKS Studio
September 2012 - November 2012
Arcueil, France
Asset's modeling and surfacing
Shot's lighting, rendering and compositing
Using Adobe Suite CC, ZBrush 4, Maya 2009, 2012, Vray 2, Nuke 6.5