I am a Lighting/Lookdev/Surfacing Artist, with skills in photoreal CG/live-action lighting and compositing. I worked in high-profile post production facilities, in Italy, United Kingdom and Canada
I always look forward for the opportunity to create amazing visuals for Movies, TV and Games and to improve my technical and artistic skillset.
I strongly believe that team working, communication and interaction framework, together with a problem-solving attitude and an enthusiastic approach to every task, are all keys to professional excellence.
Work History
ICT Consultant, UX Designer, Project Manager
Tech4Care
October 2018 - December 2019
Falconara Marittima, Italy
Lighting Artist & VR Game Developer
Tech4Care
July 2018 - September 2018
Falconara Marittima, Italy
Game Artist and VR Developer
Tech4Care
January 2018 - May 2018
Ancona, Italy
Tech consultant and Serious Game developer
Tech4Care
October 2017 - January 2018
Italy
Junior Serious Game Developer
Ulster University
September 2017 - October 2017
- Informally hosted by Ulster University to collaborate with researchers and PhD students with the goal to R&D new game experiences for stroke rehabilitation
- Building my skills in Serious Game Design and VR Game Development, using Unity and C# programming
- Exploring present and future boundaries of Virtual and Augmented Reality simulations
Lookdev/Lighting TD
MPC
November 2015 - April 2017
Montreal, Canada Area
3D Generalist, Lighting Artist
Inky Mind
February 2015 - October 2015
London, United Kingdom
3D Tutor & Trainer
Mykey Studios
February 2015 - October 2015
Freelance 3D generalist - Surfacing - Lighting - Compositing
Creating and tweaking light setup according to live-action plates.
Setup render passes and prepare the scene for rendering
Manage render queues on Deadline and follow up the rendering process.
Freelance Compositor
Inky Mind
November 2013 - April 2014
London, United Kingdom
Integrating CG vfx and character into live-action shooting (Nuke)
Lighting & Compositing Artist
MAD Entertainment Animation Studio
August 2012 - January 2013
Naples, Italy
"La Cantata dei Pastori" CG tv movie
Lighting and compositing of many shots of this 50'' CG animated movie produced by Rai Fiction and aired on the main italian broadcast channel on Christmas 2012.
Lighting and surfacing artist
Rainbow CGI Animation Studios
September 2011 - July 2012
Rome, Italy
"Winx Club"" CG animated TV series
Surfacing/Texturing of props, background and characters. Lighting of many shots of the new season 5 CGI episodes.
Lighter and compositor
Animoka s.r.l.
June 2011 - August 2011
Turin - Italy
"Black to the Moon" CG animated feature film
Lighting and compositing (Maya/Nuke) in the post-production pipeline of this animated Italian - Spanish co-production.
Freelance 3D generalist
Various
January 2011 - May 2011
Keyframe animation, Surfacing, Texturing, Lighting, Rendering, Particle Systems Dynamics in videoclips, company demos and presentations.
3D generalist; technical coordinator
Lastrego e Testa Multimedia s.r.l.
September 2009 - December 2010
Turin - Italy
Camera layout, lighting & compositing;
modeling; keyframe animation;
technical and communication co-production support in Italy and China (at Blue Dolphin Studios, in Nanjing)
Junior compositor & 3D animator
EDI - Effetti Digitali Italiani
April 2009 - August 2009
Milan - Italy
VFX production for TV commercial and serials; lighting; keyframe animation; digital rotoscoping & compositing on live action productions
3D generalist
Virtual Reality & Multi Media Park
March 2008 - August 2008
Camera layout, keyframe animation, lighting & compositing on my 3D graduation movie